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Poll

Weekly Discussion

  • Option A - I like to see the character sprites and how they move even though it doesn't look as realistic. 12
  • Option B - I like to see a more realistic backdrop even though I lose a sense of space. 12
  • Both! Do what works for the scene. 69
  • 2018-07-23
  • 93 votes
{'title': 'Weekly Discussion', 'choices': [{'text': "Option A - I like to see the character sprites and how they move even though it doesn't look as realistic.", 'votes': 12}, {'text': 'Option B - I like to see a more realistic backdrop even though I lose a sense of space.', 'votes': 12}, {'text': 'Both! Do what works for the scene.', 'votes': 69}], 'closes_at': None, 'created_at': datetime.datetime(2018, 7, 23, 3, 16, 11, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 93}

Content

Outfits & Other Shit!

Lust Epidemic will be here this upcoming weekend! The first release will have about 30 minutes of game with regular updates coming every 2-3 weeks after, opening the game up for each tier as new updates are posted.

I've actually been tweaking the mechanics a bit trying to nail down the perfect game style. I've added an area where you can essentially make right a bad choice. But if you're clever enough, you may never need any of those bad-choice correcting items, and instead can spend your coins on new outfits.

So if you just want to cruise through the game, don't fret! Just stop by the bonus area from time to time and make sure you've got what you need to keep fucking babes.

However, if you take your time, play your cards right, and pay attention, you'll have a uniquely rewarding experience.

I've created a system where when you talk to one of the girls they will talk to you with an appropriate greeting for the mood that they are in. There are over 150 for just the female characters alone. There will be a lot more once I add in the males later this week.

The voices are not synthesized, they are real life actors and actresses that are working with me to voice the game.

With new updates I hope to continue to add more and more voice options and to make fully voiced and animated cut-scenes.

For this week's poll, what style do you like when it comes to dialog in visual novels? Like in Visiting Sara and My Summer the speaking characters appear in front of the over-head view of the character sprites on the screen...

Option A

This allows me to move around the characters and you as a player getting a sense of space between them.

Or, do you like it when a character is speaking in front of a more realistic depiction of their environment, even at the expense of getting a clear sense of where characters are positioned?...

 Option B

I've planned to mix both styles depending on how important it is that you have a sense of space.

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