Home Artists Posts Import Register

Content

Hello

I will try to briefly describe the new features and changes in the game in the update 0.7.1

1. New cards for your card decks

The new cards have a new modifier - Poison. Now you can poison your enemies. How it works:

When you apply poison to an enemy it displays a poison icon and its amount.

When you end your turn, at the beginning of the enemy's turn, the poison deals damage equal to the amount of poison.

Then the amount of poison is reduced by 1.

It's a new combat mechanic that has been missing. Easy way to slay slime, domwidow and harpy. 

2. Optimize map walking and new quest screen

For some players, moving around the map began to slow down. I analyzed the algorithms and came to the conclusion that the problem is a huge number of displayed quests on the right side. Starting from version 0.7.1 only quests ready to be completed will now be displayed in this area. The rest of the list of quests will be displayed by a special icon at the top.

3. Added a more detailed description to some of the quests.

Many people did not understand what to do in this quest.

4. Adjusting the balance of the game

Now all enemies are available for capture as soon as you reach HR 3. No longer need to kill 20 enemies, at some types of enemies. I think in the future when the game will be more content I will adjust the balance even better.

5. Buying Cardboxes from Mirana in the Tavern

The most important thing! I've added a preview of all the cards you can get in this cardbox. You can use SHOW ALLOW CARD button ans you see all allow cards in this cardbox.

Perhaps some people are annoyed by cardboxes, but I can't yet do full-fledged crafting of new cards. In the future it will definitely appear, but for now you'll have to buy new cards this way.

I have improved the type of cards available in the cardbox.

  • Bronze: No changes
  • Silver: Now only cards with rare 2
  • Gold: Now only cards with rare 3
  • Platinum. Silver: Now cards with rare 1,2 and 3. And you get 7 cards instead of 3.

6. Nun Church relationship

I finally started doing an Event with Nun from Church. This event will only be available to my patrons. 

In 0.7.1 I added the ability to give her compliments and gifts. But be accurately, it's not that simple. And two more gifts that she needs you can find only on the global map (hint: look in the houses)

In version 0.7.2 or 0.7.3 I will add a full story event, then you can invite Nun to your home.

7. And most importantly. I shrunk the Orc

Now the orc enters the screen and does not interfere if there is a fight with multiple enemies.

8. Bugfixes

And the standard point about working on mistakes. I also bufix something else, but I don't remember what. Every time I tell myself to write it down, and every time I forget. So I was definitely fixing something else, but I don't remember what. But you will surely notice it.

____________________________________________

Ah, yes. I also added some clothes to the store for all the characters and a lot of new hairstyles, but you'll see that already in the game.

Lust Hunter 0.7.1 comes out on December 5 or 6.

Thanks for supporting me and thanks for finishing it. You are the best.

Comments

Anonymous

Care Sweetpoison didn't work on my game. That deals no dmg but still degrade with turn

Anonymous

I got that on every enemy. Mushroom Queen, Fairy and Satyr are tested. Do you want i try on others enemy ? (I have restart the game at 0 yesterday so actually i'm at CaveMaze) Forgot to said : i was in captur mode for those try

LustMadness

2 ways: 1) You can wait a 0.7.2 (coming soon today) 2) Can you send me your save file to my discord?

Anonymous

I'll wait your 0.7.2 without problem and send you this on your discord. Can you explain me how to find it ?

LustMadness

Check game/save folder or C:/Users/yourusername/AppData/Roaming/RenPy/LustHunter folder (Win). Save files look like as 1-1LT.save