Home Artists Posts Import Register

Content

So! Hello, Desk Boys. We would like your feedback on the proposed difficulty systems, and we'd like to discuss a couple new mechanics. 

There are three difficulty settings, and they are

Story, 

Hard, and 

Throbbing

(Do you see what we're going for here)

So, let's talk a little bit more about what these difficulty settings change.


Story Mode: The current game, except you also have infinite money and stats. (This is the cheat build that people kept asking for) 


Hard Mode: Your intelligence now starts at 100 and is lowered by unprotected sex. Unprotected sex is no longer a game over.

-Specifically, depending on the kind of sex, your INT is lowered by about 10 per load. If you're, say, in a gangbang where many many futa are nutting in you, it might still be a game over. If you're just getting passed back and forth between a horny pair, you might get off (heh) for just 20-40. 

-Spermicide is now an in-game object, and is sold by a vendor, the Male Independence Faction operative, who moves between locations. It will dramatically reduce INT loss, but often causes damage to other stats—this isn't a healthy drug to be taking all the time. 

-Spermicide is very illegal, and if a MREA officer catches you with it, you will basically immediately lose. 

-The shopkeeper now sells energy drinks, which boost your energy by 50. 




Throbbing

-This includes the INT mechanic from Hard mode, in that exposure to futacum lowers your INT. 

-However, protected exposure to futacum still lowers your INT by 1. This makes most jobs very risky propositions, given that most of them involve sexin'. 

-Any exposure to futacum raises your Addiction. Addiction increments by 10 with unprotected sex, or 1 with protected sex. Addiction naturally lowers at a rate of 1 per day...which, an astute player will notice, basically puts the player on a timer to beat the game, because 1/day is nowhere near fast enough to let you play normally and not turn into a cumpuppy.

-At the beginning of every day, your energy replenishes to (100 - Addiction). 

-Energy drinks now contain trace amounts of futanari semen. (1 Addiction) 

This mode is deliberately very hard and we have no idea if it'll be fun. We are open to your feedback, about all three difficulty settings. 

Comments

123

Old maybe remember old good game: Arcanum. There if you had high level of intelligence you have like smart options of answer in dialogues, and in opposite if you had low lvl of int, your dialogue options looks like bam, idiot and your interlocutor reacted to this.

Bliblivion

the difficulty system is very interesting, it amplify the immersion of the game and players can chose the difficulty they want.

Anonymous

what about the cases where you cant pay rent to get the options with the landlord