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Here are some things I plan to do. This will apply to my current game and all my future games:

Instead of clicking on buttons to instantly cheat, there will be cheat codes you have to manually type in. I will supply the cheat codes in a post when they are ready.

I need to figure out a good balance of how soon should the player be rewarded with scenes or interactions. If it is too fast, the game would fly by too quick, and if it is too slow, the game would feel too grindy.

Adding a gameplay loop. So instead of spamming sex scenes to increase EXP, there will be a gameplay loop. HMFM Fast Food 1, 2, 3, and Idols had a gameplay loop. Demon Lord didn't really have one. This gameplay loop I will be trying to make it as fun as possible.

Naming yourself, and the girl(s).

The player will no longer be named "You" as default, as it could be confusing whether "You" means the player or the character in front of you.

I want to give each girl(s) a personality, similarly to HMFM Fast Food 1 but better.

I will be sticking to my own art. It will improve over time. The games will be made 100% by me. If I do ever commission again, it will be when the patreon reaches around $4k, and the art quality that I could get would be higher than what I have had previously. I am a bit against commissioning again however, as from my experience with artists and from advice I am getting from several people telling me not to.

I will be trying to improve the GUI art, and its placement on the screen.

I would really like to replace the sex scene sounds.

Eventually I may add in the option to choose which monitor you want the game to run on if you have multiple monitors.

A sex scene gallery for quick and easy access. You would have to unlock the scenes.

Possibly a "lose" scenario.

Possibly a time limit, and after the time limit is over, you will receive your ending. You will be able to keep playing after the ending. Maybe if the ending is bad such as she moves out of the house, it will be game over.

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