A scene takes about 10 days for my artist to draw. I can get 36 scenes or 36 characters in the game per year (minus 6 for any setbacks, so about 30).
1. HMFM Fast Food 2 sort of gameplay (It is rather difficult to expand on instant click button gameplay, and things might end up relatively the same or similar. A lot of time gets spent towards me trying to figure this out.)
2. Scenes for buttons ("Together Again" kind of gameplay, from Pinktea), this is more visual novel, and there will be dialogue options to choose from. This however means a lot less characters, and we would be on 1 character for possibly 3-4 months, maybe longer. And only certain buttons will get a scene, such as "Work".
3. HMFM Fast Food 2 sort of gameplay, but no scenes and more dialogue. Do things such as clicking "Work" -> Serve Food will have your employee go serve food to the customer, which may change the screen background, add customer(s) onto the screen, and bring up dialogue between them.
4. HMFM Fast Food 2 sort of gameplay but turn based combat sort of thing against customers, and both customers and employees will talk throughout it. Employees/customers/enemy workers will have more stats that will be used when in turned based combat.