Quest Failed: Chapter Two - Dev Log #6 (Patreon)
Content
I apologise for being a little late on this new development log--most of my time had been swallowed by finishing up and releasing the Valentine's video which I hope you all enjoyed despite its late, late, laaaaateness. Because of this other posts kinda fell on the wayside, which I regret as I don't want you to feel you're being left in the dark.
In regards to the audio content I held a vote for--that is coming too, though before that I'll be releasing another video in the coming days. Something that is related to Chapter Two of which I hope you'll enjoy.
For today's dev log I want to go over two things:
First of all, to give an idea as to the scope of the project compared to the first chapter and be more transparent as to where it's at right now, I want to go over a rundown of complete assets so far! Keep in mind that these aren't taking into account current graphics that were already present in the first chapter. Along with these are the estimated totals of what the final number will be once everything is done assuming my current financial situation remains as it is.
New Character Sprites so far: 13 (Estimated total 15)
New H-Scenes so far: 16 (Estimated total 30+)
New Backgrounds so far: 10 (Estimated total 20)
This isn't taking into account all of the stuff that is still in progress of course--just the stuff that is finished and ready to be implemented into the game.
As you can see from the large h-scene count, I'm really trying to make a game packed with content here if which I hope you'll all really enjoy~
And so that this dev log isn't just all boring numbers and statistics, as you may see I've attached a picture of one of the new monster girls in development. A rather scrappy young character with a love for combat--though tries her best not to take things too far and will become guilty if she hurts someone too much. More about her will be revealed next month~
As always, I'll be happy to answer whatever questions or concerns you may have about things!
Until next time!