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Outch! i'm late

(lil game, a Henry Cavil hide himself in one of the gif this week, can you spot him?)


Workflow:

EEERF, i totaly didn't did half what i planed last week X). Well i started the second comish, and advanced on the first, but as i worked on this gobtober things, that i intend to continue, i kinda loosed the rythm.
So this week it ll be more of that worflow idea: Do the inktober, but learn to do it quicker and work on my other work stuff! So not sacrifice sexy goblins, but still be efective.
SO this week, i repeat the worflow of unfinished stuff of last week, continue the Gobtober, and i i succeed in all, i'll see next week to add new stuff!
Learning new tricks is half the job after all!


SCP channels:

Recently noticed a bunch of new channels started to do animated weekly SCP things, with styles close to some of the things like " Kurzgesagt " channel (if you dunno, it's really interesting science one).
In a part i'm quite happy with it, but i can't deny to find it a bit tricky. Why?
Well to produce such production at this rate, it need a team. Good point, SCP stuff are free stuff, you can add and work on it, with no problem at all! Second it is popular, so with a quite good animation to illustrate it, you can reach the million view with quite ease, as there's not a lot of other fully animated episodes of those on youtube (most are a narrating thing with some illustration pictures and it's all).
And that quite explain a bit when you notice that most of those videos are more than 10 minutes, so you can put 4 adds in it.
Group of channels, that do content such as "10  worst or best stuff from movie/horror/marvel/DCcomics" that plan on easy content to make money on advertising isn't new. It's not a bad thing, just a thing. So i'm as happy to see new SCP content made in quite a good setting, as it is a bit depressing to see advertising thrown like that.
Well, whatever works after all...


Kingmaker stuff:

It's funny how i feel about this game. It's an rpg i got over 180h of play, most of my characters didn't went further than act 1 tough. And only 2 went to the end game ; wich i never finished cause the end is FULL of save or loose and it's a mechanic i always find is related to bad GMing.
Oh and to explain save or loose, it's a type of spell/action/traps that insta kill your character if you fail this specific dice roll. So, no RP, no intelligence, just blunt "lol, roll dice, oh your 2 years of developpment character die cause you made a 1on the dice. OHOH!"
Anyway all to say, often when i see the game i'm like "Ah, lame! Played it so much already" So i launch it a bit like "yeah, i should finish what i started". But soon, i'll get into, i wanna try this build, i want to finish this quest, oh fuck they added this in this new edition? Never tried it! Let's do it!.
And i finish with a 5 h session, i ate while playin, i spend most of my afternoon on it, and now i reluctantly close it to finish my day shceldule.
I know that, and somehow it's why i like to launch the game, and in the same time i try to do it as few as i can, to be sure i ll stay productive X).
So yeah, we all have those games, or activities, we try to avoid, cause we know we can't really control ourselves when we do them.


That's about it!

Thanks for following me and supporting me, you guys are wonderfull bunch!

C ya soon!

Comments

Alex Woll

Found him.