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Poll

Zombie Exodus: Safe Haven - Mission Poll

  • All missions should be mandatory. 0
  • We should be given a choice to go on short missions, but longer missions should be mandatory. 19
  • We should be given a choice to go longer missions, but shorter missions should be mandatory. 2
  • We should be given a choice to go on all missions. 4
  • 2024-01-19
  • —2024-01-26
  • 25 votes
{'title': 'Zombie Exodus: Safe Haven - Mission Poll', 'choices': [{'text': 'All missions should be mandatory.', 'votes': 0}, {'text': 'We should be given a choice to go on short missions, but longer missions should be mandatory.', 'votes': 19}, {'text': 'We should be given a choice to go longer missions, but shorter missions should be mandatory.', 'votes': 2}, {'text': 'We should be given a choice to go on all missions.', 'votes': 4}], 'closes_at': datetime.datetime(2024, 1, 26, 19, 1, 36, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 1, 19, 18, 43, 36, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 25}

Content

From playing earlier parts of ZE: Safe Haven, you have seen that I provide some missions as part of the main storyline, while you are given choices for other missions. 

For example, you must go to the train yard to meet the Graves family and must go to Safe Haven: Lancelot. However, in Part 2, you are given choices to go to a farm with Madison and Brody or a gas station with Reilly (and Gina, Dante, and your nephew). 

As I am writing Part 4, I can see that some new missions are fairly short (visiting a strip mall with Brody and Madison) while others have gotten extremely long (going to Central Colorado University to scavenge).

This poll will help meet me to understand the style of missions that you enjoy.

Comments

Michael O'Mahony

I know it would be hard, but could we have be like a manager for the short jobs we don't go on. By sending random team mates? So who you send it could be a failure or a success depending on luck?