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Since this post includes images for people over 18 years old, I have to put it as only for patreons. I'm sorry for the inconvenience.

I continue with the tests to see if I can make the GPU explode by force. At the moment it's holding up well, using all the cores and the graphics card at 100% and the computer hasn't exploded yet so it seems to be going well. 

Image not complete. the background is missing.

At the moment I have made the animations of the conversation when waking up and the conversation in the bathtub (I wanted to do the conversation before... bathing, but I forgot! I'll do it later). Right now I'm doing the beta scene animation in the morning with Sas. On the new primary computer you are rendering the animation and on the secondary computer you are rendering the animation background. I would also like to add that I am using a new method for animations, different from the one I taught in Discord. On that occasion I had exported the video animation. But Daz3D only gives me the option to export to .avi so there is no alpha channel in the animation video. Now I'm exporting the animation as a series of .png images to make sure I can match the animation to the background without resorting to tricks. In the first attempt at animation I had that problem and that's why a filter appeared around the characters. Now, if everything goes well, it can be seen as a complete animation. It's still in animation but I think this is the method I'll use from now on. 

Most likely the background lighting will change for the final version.

About the progress in the update. For the first time I think the renders are ahead of the script. The first of the four game days would be roughly over. Missing: the animation that is in progress, the male on futa animation, and the animation with Karen. It would also be necessary to render the scene before the bathroom and two scenes in case the player does not want to play both sides, that is, they only want to follow the beta or alpha route. But all of this can be done in a day. 

I had to stop the rendering for a moment to take the screenshot, that's why it looks like this.

About the work process. Right now my old computer, with which I have done the entire chapter one, I only have to render backgrounds, it is a job that takes several days, but that way I can continue familiarizing myself with the new computer. On the new computer I render what is heavier due to resource usage. By the way, in one of the images in this post part of the background is missing. This is because I forgot to do it. It's something that takes two or three minutes and I only use it to give depth to the scene. But because it is so insignificant, I forgot to do it. 

About FutaTown 2:

I'm back to work (finally!). And I have to say that it looks fantastic and works at higher fps with the Daz3D working in parallel than it did on the previous computer alone. 

I publish a screenshot through the tk17 options because the traditional method did not work for me this time. (Don't know the reason)

By the way since the recording method I use for tk17 is with OBS from now on the black bars above and below the chapters will disappear. These were due to the resolution of my old monitor but with this one that works in 16:9 I can make a cleaner recording.

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