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In the last few days I have made progress on certain points and I have had to rethink others. Starting with the negative, right now it is impossible for me to render the cover I had in mind. Daz crashes regardless of how I try. So I will have to make another cover, with less characters, only the most important ones and include the rest in another type of shot, this will not allow to see all the characters together under the same lighting. Personally this is something that bothers me since this type of cover is the one I had in mind for my first game project: "Routine". But anyway I have some ideas in my head so soon I will start designing this new cover.

Regarding the points in which I have advanced. I have continued writing the script, giving a first clue as to what Alina Bellmere's personality hides. This won't be a long-term secret as at the beginning of the second chapter it will be revealed to the MC. I have prepared more renders and backgrounds for the flashback and for the meeting at Anna and Sam's house. On twitter you can see a version of what Anna's presentation will be. Don't judge her too harshly. She is heavily stoned by the time the player first sees her. 

The Bellmere party is being rendered as I write this, it's image heavy (6 characters) so it will take about ten more hours. Speaking of the Bellemere house, I've made the GIFs for the scenes with Alina in the pool. There are two GIFs depending on how you carry your relationship with her and the conversation, one "pleasant" and another in which Alina will show how hard her hand is. The BDSM scene with Olive is rendered at 40%, it will also include two animations, one in which the passive subject will be the family maid and another in which the MC will take her place.

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Futatown - chapter 2:

Work in progress........


Comments

Redanimator

can't wait to see what u do with them Cops