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A small taste of my biggest project yet.

Meet Moxie, a studious unicorn that has accidentally misfired a spell causing you to appear before her, thus trapping you in this new mysterious anthropomorphic pony world. Meet over a dozen colourful characters and sleep with every single one in this dating sim/eroge mixup.

The game will feature a familiar yet distinctly unique, lovable cast of characters that you can spend time with in any order using a free roam world map. You'll get the opportunity to hang out with these characters and engage in wacky scenarios as you visit villages of cow girls, explore dungeons, take part in cam shows, have threesomes, play truth or dare, go dream hopping and so much more!

What The Demo Includes:

- Two hours of content

- Moxie's entire arc in the novel and the introduction to the world

- Two sex scenes with four sex CGs

What's Planned For The Entire Game:

- Over a dozen loveable gals, each with a unique sex scene and some with many!

- Eight unique and interesting scenarios that allow you to explore the characters mentally and physically.

- A world map and free-roaming structure allowing you to go anywhere and do anything. You see that mountain? You can go over there.

FAQs:

1. How long will it take?

Probably a long time, rather than set any particular deadlines, I'll just ensure a drip feed of content and progress and allow the game to come together naturally. If I were to give a number to it though, I'd say a year, but with lots of playable content drip-fed between then and now.

2. Which characters are available other than those already seen?

Ruby's little sister Melody. Honey's little sister Blossom. A cow girl named Anna. Queen Celeste and Princess Selene. Potentially a red haired character with yellow skin. I'd be interested in adding minor characters in side stories depending on the success of this story, such as mighty morphin' bugs, DJs or Cello players, etc.

3. Why do the characters and locations have strange names and appearances?

They're all OCs due to copyright.

4. What is the monetisation scheme?

Large projects like this can take 1000s of hours to complete, and while I want as many people to play this game as possible when it's complete, I need to ensure that the project is worthwhile financially, especially if I hire other artists and etc, so the game won't be free, but it'll be cheap (Say $6.99). To help balance this, there will be small snippets of content such as art and previews given to $5 and $10 patrons to thank them for their support. $20 Patrons will get it for free on release, even if they stop being a $20 patron.

5. Will you still be drawing normal stuff?

Yeah, don't worry about that.

What I would like from you:

1. Play the demo

2. Feel free to ask any questions below.

3. Tell me what you think of the art, the writing, the scenario, anything you can think of.

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