Patreon Development Update 01.12.2023 (Patreon)
Content
Welcome to the first progress report of december.
We are getting ready for the December release and plan to get the $25 version out by next Friday. Here is what's been happening at the studio:
Level:
Worked on the larger Pillar Region caves.
Started to implement the new Adûn architecture blockout design and work on its modular kit.
Code:
Finished save game system.
Worked on some features for our internal dialogue tools.
Improved Sex Pairing Filtering and using the "Add all" button only adds all currently filtered animations now.
Implemented a "Mesh merger", which can combine multiple prototype props into one user mesh for performance and for decluttering the outliner.
Character:
Progressing with various different outfit models. Finished curly hairstyle for Maya.
Animations:
Implemented various motion-capture animations such as dances, bathing and showering for Maya into the Engine.
Implemented a bunch of other polished mo-caps for NPC routines (things like spear fishing, stone sculpting, spear training, etc.)
Assisted Game Design with ongoing task of making the existing minigames more consistent in how they control.
Design:
Added 3 new quests for Maya in Apoc.
Added dialogues for Maya in Apoc with Rad, Fingers, Chakkar and Skeet.
Ongoing design of the “Gulhragg's Harem” story.
Working on a minor quest logic problem.
Iterating some sections of the inner Adûn dungeon.
Sex minigame optimization.
Thank you for all your continued support,
-Wild Life Team