Patreon Development Update 21.07.2023 (Patreon)
Content
Welcome to this week’s progress report :)
Level: We are finalising all the gameplay relevant areas of the Apoc blockout and started work on the Lizard architecture.
Code: Sandbox: The Lua implementation into the sandbox has made good progress. We have added very simple autocomplete functionality for ease of use and for newcomers to see what Lua and our Wild Life functions have to offer. Additionally, a documentation page has been created that gives a broad overview over the Lua implementation, as well as an explanation for every Wild Life specific function with examples. The page can already be viewed, but keep in mind that things could still change since it's not final: Lua WL Documentation
The sandbox has also received a small quality of life feature that enables you to colourize the elements in the outliner.
We are still working on the processing range. It’s a lot of work, but we are making progress.
Character: Continued to work on the rat Kerpali and we expect to have it finished by early next week. More outfit progress.
Animations: Finished the Max x Kira scene animation and implementation. Currently working on a few Eccentric Tier requests and routine animation retargets.
To celebrate the addition of Agon we also created about a dozen new Maya x Kral sandbox animations. (Agon shares Kral’s animation skeleton).
Design: We activated quick travel to most existing locations. Players will see locations marked on their world map from game start, for ease of testing. We also continued work on Sky Village side quest and dialog design as well as Sky Village lore and Cave of Wisdom design and continued to work on the final item list.
Thank you for all your continued support,
-Wild Life Team