Patreon Development Update 20.01.2023 (Patreon)
Content
Hey all,
it’s time for a new development update.
Level: In addition to tree modeling we are working on the new level setup for UE5 world partitioning. We are also working on Umbar region interior and exterior details blockout meshing - plan and concept all the individual detail models needed to populate the city of Umbar and make it look alive.
Code: Custom poser control props now have a customizable visual for easy selection while in edit mode. These control props can also be used outside of poses to make selecting specific parts of your scenes easier! The prop falls under the category of "Gizmo", so it can be hidden using the "Toggle gizmo visibility" button in edit mode.
Character: Our character artist is currently working on a feral Bull Kerpali to extend the roster of feral enemies for the game. We are also working on a set of generic materials for character outfits.
Animations: We are starting a pillory scene for Maya and Kral + Djablo (+ maybe more participants) that you may experience if you get punished in Apoc. We also started the Max Koodie scene. Idle and movement animations for the Slugroth have also been started.
Design: Our design department is concentrating their attention on Warrior village quests implementation and the Koodie romance design.
Thank you all,
-Wild Life Team