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Greetings everyone,

It's time for this week’s development update.

Level: The Umbar level blockout is making further progress, now focusing some more on the surrounding landscape and coast.

Sandbox 2.0: Object grouping has been implemented and works very well. Our next goal is to add placeable cinematic camera objects so you can save your favorite views of your scene.


Character: The Leah Obscure model is ready to be implemented in the game and we plan to have that done by next week as well as the male scientist outfit.

Animations: The Max Shey minigame is complete and implemented and is looking very nice, we are excited for you to see it.

Story: We continue to develop the main story and have come a few steps closer to the final version.

Thank you for being awesome and continuing to support us,

-Wild Life Team

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Comments

Anonymous

When you say implemented, you mean implemented into the next build?

VitAnyaNaked

<p style="color: #008600;">Landscape and coast look really amazing, love the tree designs, stone cut steps and other stuff....</p>

Anonymous

youse guys are kings

Smorgasbork

The graphics, animations, and sfx are unbelievable. Better than many AAA games. You have some serious talent, savant level.

Valaska

lol the material and texture thing would have saved me from going insane and quitting 3D rendering and modelling. I used to actually do that but I was CRAP at textures! If only Substance painter was around back then ._.

NakedSunFlower

Wow, looks like you've made some very good progress over this time and development is going smoothly. Fine!

Anonymous

Looks really nice. Hopefully you can also add a kind of visibility slider for characters. In some Animations its hard to get a good look because of the bodies. Would be so nice to blend them out or make them transparent or smth like that (maybe also transparent body, but opaque genitals cuz it looks weird when somethings open but nothing is inside)

WarMallet

Hi Steve, question. As a [prop], would it be possible to set a usable [warp stone] anywhere as needed? That would be a nice feature to have on the new big world map.

m3zmr

damn i was expecting an april fools joke but a serious update was posted. mad respect steve

Anonymous

Has anyone been able to get past the webclient exception errors? Been 4 months and just going to discontinue if it stays like this.

adeptussteve

Have you checked the suggestions in this document to fix that issue? https://docs.google.com/document/d/1QLD3Qo3wNE8vW3iJqTUfEewECm0JB4yOtGc_FSxwXZI/edit

Anonymous

so, ive had the same issue and had to delete and reinstall everytime, only way i could get to work is download public build then your tier, i couldnt even get on this month at all tried downloading it 4 times, and takes me about 5 to 6 hours to download, had to system restore my computer 3 times and completely wipe it and reinstall it, then that worked...just been a pain, nice content, what i could access when i could...but not worth what i was getting, good luck!

Anonymous

Love the updates, but am I missing how you can interact with posed characters you put out?

adeptussteve

You mean through sandbox 2? Thats not possible yet but its planned to give them the same interaction type as those placed outside sandbox 2 with the T key.