Patreon Development Update 10.06.2020 (Patreon)
Content
Hello everyone, how are you all doing?
Development on Wild Life is doing well and we are working on some big things :)
Jungle: More unique plants and improving existing meshes and materials. We are also starting to work on the Wild Life map itself and preparing a piece of the land to be the first area where we implement the jungle into the main world.
Buildings: We are also working on some concepts for houses of a little tribal fisher village that will be in that region. The raiders are also getting some more work done as we develop new tent designs, new airship designs and other props and assets for their faction.
Characters: 3D Art has been working on the tribal princess we showed in an earlier post and is currently working on the base body and face model. We are also planning to create a new Kerpali character and will make a poll post for our member-tier supporters, the choice will be between a tiger-woman, lizard-woman or a rhino-man.
The skin material for characters is also going to see some improvements as we are currently working on some new features like an overhauled wetness system, a goosebump mechanic, and other customizations.
Movement System: Our current movement system isn't living up to our standards anymore and we have been working on a complete overhaul of the internal structures. The new system should look better, have features such as foot-to-terrain adaptation, smoother, more responsive feeling, less animation workload, and will be a more flexible system overall.
AI System: The characters of Wild Life have a fairly dull behaviour right now which basically only consists of walking to a random location or interacting with the player. In order to have a world that feels alive the NPCs need to do way more than that. So we are currently working on a big AI update to introduce daily routines, more complex behaviours and party mechanics.
Design: Our game designers are currently working on the improved inventory and item system and preparing documents for our coders. Further, we also have been working on a flirt system which would be a gameplay method of getting involved with NPCs. ;)
In the following weeks we will know with more certainty which of these points are going to make it into the next build, so stay tuned for more info.
Thanks to all of you for your great support!
-Wild Life Team