Update 12.06.2018 (Patreon)
Content
Our intern (yes we have an intern now oO) is looking into some fx development like footprint systems, weapon trails, and other such things. More things will also be experimented with in the future.
Our character artist has been doing some good progress on our male character and very soon we will be able to show you some images of him.
Our art generalist has been continuing to work on our art bilbe. We have covered to an extent: the general style, the level of detail, the landscape for the different vegetation zones, some lookdev for the different factions, and now he is doing some UI design, designing inventory windows and such.
Our coder has been doing some more improvements on the combat system and is laying the ground works for a combo system.
We are also working on a video that will present the whole project vision in a much more detailed way going over the art bible, describing the factions and the gameplay, the way we plan to do certain mechanics in the game like combat, sex, rpg elements, story/quests, presenting the team/office, our plans for the future and so on. Basically a proper pitch video you would find for an actual game crowdfunding campaign.
Awesome times are ahead everybody and we are excited for you to see this.
Thanks so much,
-Wild Life Team