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Hello everyone,

The April member-tier testing build is almost ready!

Our Level department is ramping up to some great visual improvements this year so keep an eye out for that.
In this version we have also introduced an awesome new feature for the sandbox: The animation editor which lets you create your own custom animations on anything you want. We have also created several handsome new characters for you and in this release the minigame is a very hot threesome for Max.

Story mode information:
The story implementations have entered spoiler territory so we have included warnings at key dialogue options.


For a full list of what’s new please check out the changelog here:

Additions:
    • Added 39 new sandbox sex animations, see the full list here
    • Added Max X Maya X Maya sex minigame (26 animations)
    • Added new character: Denna, a busty Sky Village scholar
    • Added new character: Flint, a Horse-Kerpali and Umbar temple bouncer
    • Added new character: Rese, a Blackrock girl
    • Added new character: Uruk, a Blackrock scientist
    • Added new character: Riv (renamed from Cram), a wanderer
    • Added new character: Micco, Fox-Kerpali and Umbar housekeeper
    • Added new character: Sexbot
    • Added new character: Zianna, a Lake Village herbalist
    • Added new outfits: Blackrock Armor, Kitchen Apron, Red Dress, SciFiGirl B, Skyvillage Royal/Trader/Soldier and Torn Clothes for Shannon
    • Added new outfit: Tarvis' Entourage for many Max based characters
    • Added new outfit: One-Piece Bathing Suit for Geneva
    • Added new outfit: Elf Ears for Alo and Zianna
    • Added new outfit: Bloatbelly for Zianna
    • Added new outfit: Strapon for Maya, Inola, Denna, Shey, Geneva and Shiva
    • Added new hair style: Bun Long for most human males
    • Added new hair style: Uruk's Hair for Sethro based characters
    • Added new hair style: Ziad Flat-Top for Bol based characters
    • Added new quest: Maya with Shiva, it's a longer world quest and features a sexy encounter. Shiva can be found at the north-east end of the Apoc canyon, lurking on a high rock above a pack of Raptors
    • Added new quest: Max with Jadeen, reiterated hunting quest, taking inspiration from the former demo quest and features a sexy encounter as well
    • Added a pillory sex encounter for Apoc, can be played by speaking to the new thug NPC Horny as Maya
    • Added WIP mini locations: 2 bandit camps in the Apoc canyon, 10 shrine locations spread all over the world and 5 lizard treasury locations were added
    • Sandbox editor: Added animation sequence prop with animation and curve editor
    • Sandbox editor: Added WinkRight pose for Maya based characters
    • Sandbox editor: Added Licking Motion face pose for Rawn
    • Sandbox editor: Added 2 ButtWiggle poses for Maya, Max and Zuri
    • Sandbox editor: Added character bone attachments: NoseTop, NoseTip, NostrilRight, NostrilLeft, EyebrowLeftA, EyebrowLeftB, EyebrowLeftC, EyebrowLeftD, EyebrowLeftE, EyebrowRightA, EyebrowRightB, EyebrowRightC, EyebrowRightD, EyebrowRightE, AnusCenter, VaginaInner, VaginaInnerCenter, Clit, LabiaLeftFront, LabiaLeftBack, LabiaRightFront ,LabiaRightBack, PonyTailA, PonyTailB, PonyTailC, PonyTailD, PonyTailE, PonyTailF
    • Sandbox editor: Added Lua functions: wl_pose_get_num_face_poses, wl_pose_get_num_body_poses, wl_pose_get_face_pose_name, wl_pose_get_body_pose_name
    • Sandbox editor: Lua: Added parameter display to code suggestions


Improvements:
    • Finished blockout of the Adûn quarry area
    • Updated Adûn canyon region
    • Updated Apoc canyon region
    • Updated grassland region
    • Updated Lake Village cliffs
    • Updated Umbar forest and valley
    • Improved character look at animation logic
    • Improved dialog animation logic
    • Resolved characters in dialog only facing their direct dialog partner
    • Resolved wrong camera orientation when talking to the same character
    • Resolved NPCs on routine destinations not using their observation pose when waiting to start dialog with the player
    • Resolved processing range breaking certain routines
    • Resolved AI not using Way Net when navigation out of processing range
    • Removed AI crowd avoidance in favor of RVO avoidance (this should improve path following)
    • Improved routine destination player interaction
    • Resolved a case where routine destination player interaction ai controller could get stuck in sleep mode
    • Resolved interaction prompt not showing display name if object location is in world origin
    • Resolved many cases of erroneous landing sounds
    • Implemented feature that allows us to adjust character fur to outfits (applying these adjustments will be an ongoing process)
    • Resolved grappling hook not getting destroyed if shooting grappling hook state is interrupted
    • Resolved being able to interrupt grappling hook states by toggling walk
    • Resolved lipstick customization defaults not getting initialized properly
    • Resolved motion blur setting not working
    • Resolved penis clipping for Jekyll and Reginald
    • Resolved some outfit skinning and texturing issues
    • Resolved incorrect display of equipped outfit items that use up multiple slots
    • Sandbox editor: Trigger Box now support user defined colors
    • Sandbox editor: Resolved Lua spawned props not receiving OnEditModeEntered/left
    • Sandbox editor: Resolved edit mode not remembering its current outliner position and selection
    • Sandbox editor: Resolved input prop not working after possess change
    • Sandbox editor: Resolved invisible props in prop collections having collision when placed
    • Sandbox editor: Lua: Getting world/local position/rotation now has an optional "attachment" parameter
    • Sandbox editor: Lua: You can now get the character skeleton and character name using wl_get_object_string_option (SkeletonName and CharacterName)
    • Sandbox editor: Resolved spawned characters using character names instead of display names
    • Sandbox editor: Resolved outfit getting unequipped when disabling sex clothes in some cases
    • Various improvements to dialogues
    • Various improvements to quests
    • Various improvements to characters
    • Various improvements to animations
    • Various improvements to levels

Known Issues:
    • Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
    • Setting animation speed and amplitude to zero causes sex toys to disappear
    • Clothes textures will not fully load in the character creator
    • Physics break if you scale characters in the sandbox editor
    • Rendering issue on moving characters - most noticeable on hair and clothing


The build will be available to download soon, keep an eye out for the link post.
Thank you for all your awesome support and we wish all of you a great weekend :)

-Wild Life Team

Comments

Jj Pixsex

what would be good is to have a complete tutorial to know how to use the editor afterwards because it remains complicated

Carlton Banks

downloading the game at a maximum 50 kB/s this is awful, pls tell me what Im doing wrong. Internet's just fine for everything else

Khaelos

How do you even access the animation editor? I go to edit but I cannot find any button that says it, and the closest things I find are just the same already coded animations.