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I wrote this tool up as a lark a while back, and it proved popular enough that I added it to the Delta Green Briefing Documents download. I built the incursion possibilities to give players and Handlers hooks on which to hang details, gradually developing and exploring why an Agent faces the horrors of Delta Green. And it's not a bad scenario seed generator.

Beyond the edges of reality are unnatural powers that outstrip human understanding. Sometimes those powers bleed through and destroy everything they touch. Sometimes people study them, and the knowledge festers like a cancer of the mind. Your Agent probably experienced the unnatural in some crisis that caught the attention of Delta Green. The Agent was recruited, so we know a few things about how the Agent reacted—but the reasons for your Agent’s responses are up to you: 

  • Your Agent recognized the catastrophic danger of the incursion. 
  • Your Agent helped stop it. 
  • Your Agent agreed to stay quiet for the sake of protecting the public and preventing another incursion. 
  • When Delta Green needed help with another investigation and cover-up later, your Agent answered the call. 

What happened in the incursion is up to the Handler. If the Handler says to make it up and you want some ideas, roll 1D4, 1D6, 1D8, 1D10, and 1D12 and look up details in the attached download. 

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