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And just a quick preview that I haven't forgotten this project, though, I'm going to put it on hold while I work on AOD3 and Rodrigez Training Game, to accumulate more experience on smaller animations.

Even though the script for the first episode of Agent X point&click games is written and is "fairly simple", it will still require quite a load of artworks and animations to produce, plus I still have to teach myself some extra coding skills and sound design.

Above, you can get a glimpse at Agent X sprite progress. and you can fathom how much work it is to animate all the walk, talk, interact cycles for each angle, and that doesn't include the specific animations like sex scenes !!

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Anonymous

Wow cannot wait for this.

meiwow

Can't wait either, Agent X! :D

Anonymous

Thats alot of work, drawing isometric animations. You are better at drawing than me, so you might be able to do it :) I am pretty happy with 2d jump n run graphics. If you need to know how to do pathfinding in a 2d grid let me know.