Home Artists Posts Import Register

Content

Alina is back, crushing metal, looking amazing in a tight latex suit and without. If you've seen the first video, you know her latex suit soon becomes unable to contain her muscles.

Also, in recent weeks, Alina has received a new look. See the attachment for her new look :)

This video won't be on vimeo too long, since their policy on artistic nudity is a little unclear, and I'd rather err on the side of caution. Here's a mega link to download directly
https://mega.nz/file/4QoWgZRK#pCp2bgfwEO0bOtqhAVmOhvR786geWKdkn_RicMQlqFg

Copy the entire link into your browser bar and it should take you there.


Finally, what would you like to see in a Halloween video this year?

Files

(No title)

Comments

Muscle Girl Chaser

When will the muscle growth be coming back?

Jacob East

Some great pec flexing! +1 for muscle growth :)

manonwire

Alina is probably the most sensational model in the entire GGP universe, the video is my personal gift for German Unity Day :) However: the MEGA link is broken or no longer valid; gyazo link doesn't work either. And Vimeo doesn't have a download option... Can you at least try to restore the MEGA link? Thank you, manonwire

CJoe

Awesome video. Really love it. :) As for manowire there's no download link from Vimeo and the file seems to not be available anymore on Mega. The gyazo link works, and the new Alina is stunning.

Stealthwolfssl

I see the link gone down again. ^_^

gamegirlpower

Good question. I'm only working on one project right now for that, and stuck on one tiny technical aspect of it. I have to admit, growth isn't my main focus, since my nerd brain has a hard time wrapping itself around muscle growth, since gaining mass out of nowhere would be scientifically impossible. There's ways to explained it with magic, super serums injections or general fantasy things, and then it's fun. But projects like that require building entire sets, setting up stories etc, like I did with the old Starry series. And there's always the risk of running into an unsovable technical issue with that. I'm a bit hesitant to commit to an experiment that might fail, at least until I get a decent backlog stocked up again. So it's a bit hard to predict. The best answer is probably: when I have an Idea I'm confident I can make within a week. I'm open for suggestions!

Sigmarine

I believe you're overthinking the context a bit. While having a nice story that gives some sort of pseudo-scientific or magical reason can be worthwhile, I don't think it is really neccessary at all times. Sometimes, good old handwavium works just as well. Remember that we are already dealing with models that have proportions which are impossible for any human being to reach anyway and that also comes without explanation. Scientific accuracy is basically already out of the window, as bones do not magically grow and change shape with muscle mass or are able to withstand massive weights and forces. And don't even get me started on blood circulation and oxygen supply. So, some sort of powerful magic must already exist in this strange and fascinating parallel universe that you are providing us glimpses into, which means that taking the next step from having girls at impossible sizes in the first place to showing them reach those in a very short amount of time is not as much of a leap than one might initially think. But if you want some ideas for inspiration that do not neccessitate to build a magical fantasy world or far future sci-fi laboratories as settings, here's a couple: - A scientist discovers that the impossible sizes some girls can reach in her world comes from pure willpower alone. They want to get bigger, so they put in the work, fully believing that this will bring results over time. But it turns out that the belief itself is actually the key here, pulling energies from the universe into the bodies and materializing as mass gains. The training just helps to connect body and mind, but the expectation of slow but steady growth that comes with training actually significantly undercuts what would be possible. So, the scientist develops an autosuggestive medidation technique that allows her to focus on just the end result itself instead of the journey and it quickly starts to pay off big time. Actually, not just big, but huge. - Similar to the first one, the whole mind-over-matter approach could also be utilized in a scenario where girls are able to supress their total strength by willpower in order to still be able to interact with their surroundings, so that they do not have to worry to not fit through doors or into cars. But when focusing on the limitations they set for themselves, they can willfully remove those self-imposed restrictions and as they relax, their bodies grow back to their actual size. So a girl could come to the gym, enter through a relatively small entrance and once inside, she changes into some stretchy clothes and then gets into workout shape by focusing on relaxing herself and dropping all barriers. Or she could, as a means of seduction, grow right out of her clothes in front of a lover. Actually, you could use this scenario to retroactively explain the short growth spurt Alina experienced in the first Club Zero video. By the way, this new one is absolutely brilliant, but that short growth in the first was a cherry on top of a very delicous cake that is sadly missing here. It would have been great to see her continue experiencing growth spurts as her good mood in the club causes her to relax and let go more and more, so she can no longer keep it all in. - During a weird dream, a very shy but extremely talented hacker girl comes to an epiphany and realizes that her world is actually a simulation. After some existential dread she comes to terms with the fact that she cannot influence her universe to the extent that she can leave it and cross into a different higher reality, but it dawns on her that, if she is already trapped in a virtual world, she could at least better her situation in it by hacking the matrix and gaining some admin rights in the process. So she digs deep and actually finds a way to hack her own stats. She plays around with some sliders, giving herself a more curvy figure, massively increases her breast size, likes it but realizes that she needs to counter that extra weight with some back strength and then she actually sneezes while messing with her strength stat on her touchscreen and thus accidentally boosts it up to like 2000%. Massive growth ensues and after an initial shock, she realizes that she actually really likes this powerful version of herself. It boosts her confidence to finally go out and talk to guys, so after putting a few more points into charisma and applying a clothing transmog on one of her coats to turn it into a beautiful dress, she hits the clubs, seduces a boy for the first time in her life and takes him home for a great time for the both of them. - Of course there is also the age-old "it was all a dream" thing, which you already pulled off in the brilliant "Jenn Oh - Muscle Kitty" series. The UV scene in no. 3 is still one of my all-time favourites, where we saw her enter as an immensely strong and toned girl and then she completely ballooned into a perfectly proportioned paragon of power. - You mentioned the old Starry series yourself. I remember that at one point you were sharing a preview of the next installment in the series that actually teased a growth sequence on a lab table, but then that episode never came out. Is it an option to pick up where you left off and continuing it more or less as originally planned?

manonwire

thank you, Stealthwolfssl!

Sebastian

I am also of the opinion that realism and anatomical accuracy play a minor role. I understand your thoughts on finding a suitable setting for this topic that seems believable. But that's not necessary because, as already mentioned, we've known all the Hypermass Girls for a long time, who with their gigantic muscles and enormous mass no longer have anything to do with realism. And no one questions it because it is exactly what this universe is all about. Setting new boundaries and exceeding them again and again. I find Sigmarine's ideas very interesting and feasible. I think the easiest way is to actually let it all happen in a dream. Simply anything is possible there. However, I also have a few suggestions: - two sisters decide to do some sports together to keep fit. During training, they notice that both of them gain muscle mass very quickly, as they obviously have a genetic predisposition for this. They quickly like her new look and her huge muscles. Since both like to try to outdo each other in their actions, it becomes a competition to see who can build the biggest muscles. At one point, one of the two sisters decides to end the competition once and for all and gets a growth serum. However, the other sister notices this and an argument breaks out over the serum. Then everyone tries to take as much of it as possible. Then there is a showdown. In anticipation of finally being able to finish the competition, they pump themselves up to such an extreme extent (beyond the hypermass class) that their muscles become so large that their vision is impaired and their head is surrounded by muscles - I also remember Julie's story. A girl with the dream and goal of becoming the biggest and most muscular female bodybuilder in the universe. Of course, she is also lucky to have a certain genetic predisposition. Maybe she too could help me with certain things

gamegirlpower

I appreciate the input, and genuinely some of the ideas are great! However, let us curb the enthusiasm a bit. Much of it is simply not doable. Warning, wall of text coming, probably boring but maybe insightful to anyone wondering about how the videos are made or the whole concept in general. Sigmarine, you're not wrong. I'm definitely overthinking, and it's mainly my subconsciousness looking for reasons not to do it. Primarily, I'm almost certain such projects would fail (I tried so many times already, and about 70% of my story attempts got abandoned). Making story videos is a TON of work. Even something as simple as your idea of sneezing at the table... I just did a quick check and there's no sitting sneezing animation. Which means I'd have to make one, which takes time. Lots of time. The petting the Capybaras animation alone took me an hour to make until it looked right. Writing things is easy. "Sipping her morning coffee, she noticed an ad in the morning paper for a new gym opening. It was close to her university, so she decided she would visit it after class." This takes 15 seconds to write, but in order to actually turn it to video I would need to build: A set for the kitchen / dining table area, a chair and table that don't clip, an animation drinking the coffee that doesn't clip, rigging the coffee, an animation reading the newspaper,an outside and inside area of the gym. And I'd have to buy the meshes for virtually everything. A halfway decent kitchen set costs 20$. An outside of a gym would be another 15-20$, + photoshop work to create a logo. And since this is all done in SL, renting a sim to rez isn't cheap either. We'd be looking at about 5-6 days and about 50$ just to get locations to look right. Add to that the choreography, lighting etc that is required for stories, and you end up with a project that quickly spirals out of control. If only one little piece of the puzzle doesn't work, the whole thing tends to fall apart. Such was the case with the Starry growth lab scenario. It didn't fail due to the growth itself, but due to setting the actual narrative. Working with more than one character is almost impossible. Animations can't be synced beforehand or choreographed, it all has to be done live. Story videos also take longer to edit, if you wanna do it right. If I start doing those, it basically means we get only 1 video a month at most. This is also why I don't do commissions. I get asked every week if I do them, and I truly wish I could. But every single time I tried, something didnt work out and the whole project failed. I've had cases where I had to disappoint an artist whom I deeply respect because I was unable to get the hairstyle of their character right. One time I was hired to do a supergirl video. I paid a graphic artist to help me with the outfit, but in the end the graphic artist left me hanging for 3 months, then disappeared. When people ask for things, they generally ask for something specific. Something you don't already do. This is only natural. No one would ask me for a video of a girl flexing or dancing or wearing a cute outfit in a lovely location with nice lighting, because that's what I do already. People ask for what you don't do. But there's reasons I do some things and don't do others. Some things just aren't viable or require specific skills I don't have (i.e. extensive Photoshop work, complicated Mesh modeling). That is not even taking into account my current situation with having to tend to a my mom and her illness, and an upcoming legal battle with my landlord who keeps coming up with bullshit accusations to evict me because he knows he could be getting double the rent now. The old story videos were done at a time when I was able to put 12 hours a day into making videos and when the editing was much simpler and without effects. Despite having many ready to go plots, I don't expect story videos to make a return until about a year from now. There will always be exceptions like the vacation video though, and I'll probably be doing more story writing. The recent sushi restaurant story was a planned video originally, but I wasn't able to get the breaking door to work. But people liked the story and I enjoyed writing it :) Re growth, I have to openly state it's not my thing. I find it gimmicky and tacky - except when it's within some aesthetic or narrative context that is interesting. A friend told me that the growth fetish is due to the brain linking it to the inflating of a male sexual organ. Makes sense. But fetish was never what GGP was about. When I started, my artistic challenge was quite simple. Take something I find objectively beautiful, but, which 99.9% of people will proclaim they find ugly... and I don't believe they're telling the truth (not least because the female bodybuilders and powerlifters I know get approached all the time). There's a social taboo at work, and the discrepancy offered interesting artistic potential. I've had several instances of people both male and female telling me they didn't know they liked the muscle girl aesthetic until they saw my work. That meant a lot to me. Art is about changing perception, challenging conventions and uncovering hidden truth. Sounds pretentious and artsy fartsy maybe, but that's what drives me. I don't want to change that focus to just doing fetish fuel. Sure, branching out would have its own challenges and rewards (not in the least financial). I get asked to do futa, furry, breast expansion, giantess and even males a lot, too. If time and technology weren't an issue, I would surely experiment with other genres. I'm not saying I won't do growth ever, but it will never be the main focus, nor will I go out of my way to construct stories around it. But it will probably happen periodically. It did in the past. I'm thinking when I do it, it will either be in a funny context or a horror / violent context like with the old Vampire video. But please nobody hold their breath for it. There are two in the works, but they're still far from done.