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Happy August, I'm out of town, but we still need to listen to some soundtracks. This month, Brandon Jones is bringing Bully (not Bayou Billy) and I'm bringing NEO: The World Ends with You, which I've been listening to a lot.

Please leave your suggestion for this month in the comments below. Also even if your selection isn't picked, it's still fun to discuss in the comments, so leave a quick paragraph or two on why you suggested your pick if you can, and check out what others have submitted as well.

And of course, here's our updated Google Doc with past submissions. Lines marked in blue are games we've already discussed. We'll probably lean towards new comments first, but something mentioned in the past might still spark our interest.
https://docs.google.com/spreadsheets/d/1_nGNeXEScvvwWzm1HfpbF6N6Vu1m2A_DZ1blP6GjwaU/edit?usp=sharing

-Bloodworth

Comments

Anonymous

no more heros 2

Anonymous

So when Brandon had that Wild West country song about Castlevania in the Puppet Spectacular, it actually got me thinking of another dead series: Wild Arms, a Sony published Wild West JRPG series. While Wild ARMs 3 is probably the game that had the biggest Wild West vibes, including in its music, my favorite soundtrack in the series is Wild ARMs 5's. It has a pretty good variety of styles in its soundtrack, but the boss character themes in and out of battle stand out to me the most. I'd also throw Wild ARMs 4 and the PSP's Wild ARMs XF onto the list too, as I like a few tracks from those games too, but at this rate, I'm going to recommend a whole series again.

Anonymous

Dude, I've been obsessed with the Bravely Default 2 soundtrack lately. The battle themes are unreal, but if I were to pick a favorite it would be "Judgement flashing in the shadow of supremacy." Dare I say it, I find it helps me power through the seemingly endless emails I have to answer for work.

Anonymous

Probably every BioWare game I’ve played has incredible soundtrack, but today I want to highlight <b>Dragon Age: Inquisition</b>. This score has it all. Almost melancholic “The Dawn Will Come” that your party sing at a campfire after crushing defeat to raise their spirit is followed by triumphant “Journey to Skyhold” as you travel to your new base to continue the fight. There’s mysterious and otherworldly “The Well of Sorrows”, epic “The Inquisition Marches”, background-like and echoey “Champions of the Just”, ceremonial “Val Royeaux” … And there’s also a bard in your base’s tavern who has almost a dozen of songs about your adventures and your companions. What I want to highlight especially is that these tracks aren’t just mood pieces that creates appropriate emotions. Every song digs deep into game’s lore and respects rules of this world. I will use “Wicked Eyes and Wicked Hearts” to demonstrate that. This song plays during same-named quest in which you had to attend high-society ball in Orlais and prevent assassination on the empress (or don’t – it’s your choice). Politics in Orlais is an incredibly complicated Game of intrigue, seduction, ambition and scandal and battles between noble houses are won with right words said before the right audience. Outsider might not even guess that someone’s career was just ruined after a simple verbal exchange. And “Wicked Eyes and Wicked Hearts” perfectly reflects that. It starts very calm and peaceful, but if you listen carefully, you can hear that the tension is already there. The stage is already set and soon events will start to unfold. Then it begins. The score is still calm and peaceful, but clearly something going on. You just don’t know yet, who is the target and where the strike will come from. Then victim realizes that he is in danger and the battle of wits and tongues begin. Peacefulness is gone, all eyes are on the duelists now, but the etiquette keeps emotions under control and even though history-defining events are unfolding everyone is still reserved and restrained. Even the victim, who is about to lose. Strikes get harder and harder, and the victim knows he’s will not come victorious. Yet restraint is still present, even in defeat. Then the final verbal blow comes. And another one, just for satisfaction. Because there will be no celebration in the end and everything will just return back to normal - the Game never stops, and all players must always be playing.

Anonymous

I just replayed Spiritfarer and I have to give it a nomination. The soundtrack is truly beautiful, it's lush, vibrant, and has a real sense of serenity. It makes a great choice for relaxing and winding down. The only drawback is "What Will You Leave Behind?" never fails to make me cry. Soundtrack can be found on Youtube, Spotify, or Bandcamp.

Anonymous

The soundtrack for Halo 3 ODST always stood out to me. The more nostalgic jazz tracks managed to conjure rain in my head when the game engine had no way to render it, but the more "halo-y" tracks were some of the best ever made as well. Really solid work.

Anonymous

Well...why not final fantasy 6. The ost is available on amazon in mp3 (in germany at least) You both have a special connection to this one :) I personally can't wait for the pixel remaster after listening to what they achieved with 1,2 and 3.

Anonymous

I LOVE that you're doing Bully. I performed a rap for an event using track 3 "Punishment", and I love some of Shawn Lee's other stuff. My idea is Celeste. I think its a brilliant soundtrack that does a good job of mirroring the experience of the protagonist as she battles the mountain and her own insecurities. Highlights include: First Steps, Resurrections (a bit long, but CLEARLY a banger front to back), Scattered and Lost, Quiet and Falling, Confronting Myself, and Reach for the Summit (which feels like it references all of the tracks that come before it). I hope you pick Celeste someday because it was such a good soundtrack, especially for an indie game with less of a budget than studios like Rockstar or Square Enix.

Anonymous

My pick this month is the soundtrack to Resonance of Fate - but if you want to find the soundtrack itself on iTunes, you need to look for it by the original Japanese title, "End of Eternity." It's worth the search: Kohei Tanaka (Gravity Rush) contributes some of the most elegant and moody orchestral compositions I've ever heard to the soundtrack, while Motoi Sakuraba (Tales, Baiten Kaitos) brings his prog rock prowess to the level and battle themes scattered throughout. The contrast between styles is a little jarring, but intentionally so, and together they make the soundtrack incredibly unique. Highly recommended!

Brandon K Gann

For my submission this month, I want to nominate a game that is known for a variety of things from an out-of-this world collaboration (which it has gone away from for the most part), an increasingly convoluted plot, but by far one of its strongest aspects: the music. Of course I'm speaking about Kingdom Hearts, but more specifically the game I'm choosing is Kingdom Hearts: Melody of Memory. Now, I can understand why this could be considered cheating because it's nothing more than a playable soundtrack of the entire franchise, with most songs (though not all) from pretty much every game, from original compositions like the delightful themes for Traverse Town, Destiny Islands, Hollow Bastion/Radiant Garden, and traveling in the Gummi Ship, to the music without lyrics of classics like "This is Halloween" and "Under the Sea". But it goes further, including a few licensed tracks from other games like One Winged Angel and a track from the original The World Ends With You, and even from Disney movies themselves like "A Whole New World" from Aladdin and "Circle of Life" from The Lion King. Yes, with their original performances, not just the music. Even the major main themes of the games themselves, "Simple and Clean," "Sanctuary," "Don't Think Twice," "Face My Fears," and the many forms "Dearly Beloved" has taken on are also all playable/listenable and are fantastic. Kingdom Hearts has so much variety and personally, I don't there's a single miss across the entire franchise. Yoko Shimomura has created a fantastic identity for Kingdom Hearts in its original music, with heavy use of soft piano or extremely up-tempo songs for boss battles or epic story moments. And the fact Melody of Memory has this compendium of music, that you can play along to as a Rhythm game or, if you're only in the mood to sit back and just listen without playing anything, the Jukebox function to access every song you unlock throughout the main "story" mode is astounding. The fact so much great music is available for $60 or cheaper now that it's been out since last year is a STEAL. And the best part about Melody of Memory? You don't need to know ANYTHING about the Kingdom Hearts plot. It does have a recap, and it DOES advance the story after Kingdom Hearts III at the VERY end, but these things are optional because the focus is all music, all the time.

Anonymous

I second this motion. Alexander has done a great job at illustrating why Trevor Morris's body of work for this game is so special and impressive and worthy of discussion, dissection and praise. Perfect choice for this forum.

Anonymous

I love Wild Arms, and knowing Brandon, I think he'd love its music and the game for a lot of its Western influences. Gotta push him to play that game sometime!

Anonymous

Been listening to a lot of more low-key, relaxing soundtracks while I do studying lately. Some of my favorites aren't on the list yet. I'd love to nominate Chrono Cross - Mitsuda made some of my favorite all time tracks, and Chrono Cross was one that even inspired me to learn to play the guitar. The whole thing is littered with fantastic pieces with tracks like "Dreams on the Shores of Another World" and "Time's Scar", as well as the tranquil stuff like "Guldove", "Arni" and "Radical Dreamers". But there are also incredible songs that are more intense like "Brink of Death" and "Dragon God" Mario Party - This was also low-key a Mitsuda soundtrack that gets basically NO love, and actually has some pretty excellent tracks! "Mushroom Village" and "Where the Stars Have Gone" always had such a pleasant tranquility to them, but a lot of the tracks have a lot of depth as well. "Rainbow Castle" specifically sounds like an awesome RPG town to me. The tracks serve to make this so much more than just a board game and adds a lot of emotion backdrop to the already super fun game. Earthbound - This one has always brought just really pleasant and happy vibes. Part of it is probably growing up with the game, but it also has so many unconventional song styles for a JRPG. There's a lot of jazz and fun styles, along with other tracks that bring really awesome ambiances. "Summers" has a relaxing beach vibe and "Winters" feels just like Christmas. There are really too many tracks I'd want to bring up that have a wide variety to them, from blues to things that are ambient and ethereal. Finally, wanted to bring up Guilty Gear Strive! - I know Jones is a heavy metal fan, but this may be better suited for when Ben jumps in sometime. I've been listening to some of the tracks and they're so pumping! *Addition* How are Doom 2016 and Doom Eternal not on the list yet? Mick Gorman is a heavy metal and sound design god! "The Only Thing They Fear is You"? Come on!

Anonymous

Given its recent localization, now feels like the perfect time to show The Great Ace Attorney: Adventures some love. All of the Ace Attorney soundtracks are a treat, but this recent-to-the-West score runs the gamut of gravitas to quirkiness we've come to expect in older Phoenix Wright games while also introducing styles and instrumentation evoking its Victorian era setting. The soundtrack also heightens a core theme to this title: the relationship between East and West (here Japan and Great Britain), through songs clearly influenced by both cultures. On Spotify at: https://open.spotify.com/album/3HrWABr2KAO5EcJAsxEvo7?si=5LHfe4H3RnmQFFHeiIs3TQ&amp;dl_branch=1