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https://www.youtube.com/watch?v=snFhJS7nNYE

Join us as we speak with composer Gareth Coker to gain insights on how he approached writing music for Ori and the Will of the Wisps, discussing everything from melody to boss fights to its evolving environments.
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This one has been a long time coming. I first touched base with Gareth's team back in March after Damiani had streamed the beginning of the game, just because I wanted to listen to the soundtrack. They let me know that Gareth was available for interviews, but I wasn't sure the best way to approach it at the time and I haven't really done anything music-related since GT due to a number of different factors. Then the pandemic happened, which sidetracked everything of course.

Eventually though, we reconnected and I found time to finish the game and get the ball rolling. Thankfully, Damiani already had a lot of capture from his reviews, but I got some extra bits from later sections during my playthrough. And I'm glad I did because some of those things came up in our conversation right away.

While I don't make music myself, I love getting to hear the thought processes composers have for why they do what they do. It's so great to learn about instruments he wasn't even aware of and to hear about techniques that I otherwise would never have noticed.

Thanks to Brandon for taking my notes and putting this piece together so well. I went with a more raw approach compared to the tightly pulled quotes of the old BackTrack episodes at GameTrailers, but I really enjoy how this piece turned out. I couldn't even begin to tell you when the next time I might do something like this will be, but I hope you dig it nonetheless. If you're seeing this as an early access patron, I'll probably post this publicly Friday morning if you want to share.

-Bloodworth

Files

Ori – A Musical Perspective with Gareth Coker

Join us as we speak with composer Gareth Coker to gain insights on how he approached writing music for Ori and the Will of the Wisps, discussing everything from melody to boss fights to its evolving environments. Support us through Patreon: https://www.patreon.com/EasyAllies Schedule: http://easyallies.com/ Live streams - https://www.twitch.tv/easyallies Stream archives - https://www.youtube.com/easyalliesplays https://twitter.com/easyallies https://www.facebook.com/easyallies #EasyAllies #OriAndTheWillOfTheWisps #Ori

Comments

Anonymous

More of this!

Anonymous

This is very cool!

jabbawabs

Dude! Love this! What a soundtrack

Monika

Can't wait to watch this when I get home, thanks Blood!

Anonymous

Love it Blood! Thank you for your passion

Anonymous

My favorite thing about being a Patron is seeing fantastic pieces like this - passion projects you guys are proud of - come to life. Congrats Bloodworth!

Brandon K Gann

This is delightful and illuminating. Fantastic piece and many thanks to all involved for putting it together!

Daniel Salisbury

Such a great interview deep-dive Blood. Watched the whole thing and I've not even played the game!

Anonymous

I have always been really into music so this was super cool to see. Thanks for the extra effort of putting it together, Blood!

Anonymous

Bloodworth, Thanks for doing this interview and thanks to Gareth and all his team for making it possible. I love music - specially Gaming music - a lot and love interviews with musicians. For you and anyone else interested, I'm leaving here another fantastic interview with Gareth Coker where he talks about his work, inspirations and process for Halo Infinite: Gareth Coker Sets A Fire In Your Heart: https://www.halowaypoint.com/en-us/news/gareth-coker-sets-a-fire-in-your-heart Below is another great interview with 3 musicians featuring Sarah Schachner, Jesper Kyd and Einar "Kvitrafn" Selvik - from Wardruna and Gorgoroth, where they discuss their work on Assassin's Creed Valhalla: https://news.ubisoft.com/en-us/article/6YhFPGYjNKgOBr3SnFVBfP/assassins-creed-valhalla-composers-reveal-how-they-created-the-main-theme If you ever have the opportunity, I would love to see you interviewing Sarah Schachner, Jesper Kyd and/or Chris Remo, to name a few. Perhaps now that everyone is accustomed to remote interviews this is easier. But please no pressure, just a suggestion. L & R

Cloisterance

Blood! This is fantastic, man. Coker goes from fan compositions to recording audio in a closet to co-scoring Halo Infinite--and you've just done one of the best interviews I've seen with him. Thanks so much for doing this!