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Yesterday I planned to shoot Friend Code following the Global Indie Showcase, but the amount of games covered in the presentation resulted in my prep work taking too long for us to still fit the shoot into its original time slot without risking the start of the Group Stream. So it was bumped until after the group stream, but I had been at the studio since 5am and ultimately was running on fumes by the time we were setting up to shoot. After a brief discussion, the recording is being moved to Thursday afternoon. Thus, there will be no Patron early access version of this episode. Apologies to Patrons expecting an episode tomorrow, but it will be available for everyone on Friday.

L&R,

- Damiani

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