Cup of Jones - August 29, 2019 (Patreon)
Content
Delays, delays, delays! I keep shuffling Cup of Jones around and it’s got to be frustrating for you Patrons. New Dad, new show graphics, etc, etc. Same old story. Thankfully, this week looks more like what we imagined for Phase 4, and it’s wonderful to premiere new shows, episodes, and streams, along with getting your feedback about them. I’m going to try putting Personal Questions in the next post this week, below. Some of the personal questions from last week clearly demand a deeper discussion, but the goal is to have this show shorter, and focused more on business. Thank you for tuning in later in the week, and for continuing to support us as we make big changes.
- Brandon
PERSONAL QUESTIONS
OLF HIMSELF - What are your thoughts on the Glinny's Cauldron games? JONES - I’m still in disbelief that any of them actually exist. I hope it was worth it for the creators. I wasn’t around to play any of them so I hope the devs feel we did them justice.
ZK - Sometimes I feel like I completely miss how serious people can take games. I thought Hall of Greats was entertaining, and gamesmanship of the actual Hall of Greats. Just like gamesmanship in trying to win a bet in a special. Am I missing something? JONES - No, I don’t think so. But not everyone can pick up on that vibe. And it never hurts to confirm internally that we’re all on the same page that you and I are.
DANIEL RIBEIRO - If you haven't, can you please hold on from watching the latest episode of Frame Trap, "Episode 87: A School of Swords And Sorcery", and watch this little segment for the first time live during Cup of Jones while having the video in a second screen or just the audio - it's only 1:32 in duration? JONES - I had seen that magical moment already, and I love Ben’s perspective on that MGS2 trailer. MGS1 was a huge deal for me too.
ALEXANDER ZYRYANOV - Are you done with Dreams or do you plan to return to it one day? JONES - I’ll definitely be back. I just thought I’d get a few more weeks with it before Milo showed up. Maybe not for solo streams, but I want to keep building stuff, and I’ll eventually want to show all of it off somewhere.
WILL SCHMUCK - Would you please go a bit deeper into what you believe "selling out" is in a non-playful and sarcastic manner so that we can get a clearer picture as to where you feel that line is between doing something for money vs hurting your content/brand/product in the process? JONES - “Selling out,” to me, means actually selling Easy Allies LLC to another company, so we would no longer collectively have ownership among the nine of us. That continues to sound like a bad idea to all of us, and would definitely be over the line in terms of how we would want EZA to continue.
JOEY AND CAIT - Have you ever heard of Rhapsody. A musical adventure for the ps1? To this day its the only game I've seen that's a video game musical. JONES - I have heard of it but never played it. I hope we get to stream it someday.
MORGAN MOHALLA - What is your greatest gaming regret? JONES - Not playing more PC games when I was younger.
LOGAN YOUNG - Dragon Quest Builders series director Kazuya Niinou leaves Square Enix! JONES - Oh no! I think the series is on a good track. Hopefully this doesn’t shake that up too much.
ROBERT LEWIS - What's your experience with GTA 1&2/London? JONES - I played all of them for the Retrospective we did back at GameTrailers. I had played GTA 1 a couple of times in college, but that was it. The games got a bit tiring because I had to finish them really quickly, but they’re still a lot of fun.
STEVEN BEAUMONT - I read the horrible story of Nathalie Lawhead' s rape and treatment during two separate game developments involving Jeremy Soule. In the second games development I was very upset to see that in one of the emails the Boss *name withheld* brought up Gametrailers Editor in Chief when asking Nathalie to continue to work on good faith to get a trailer out that Gametrailers could circulate. I don't know if you have read the full story but I hope that if you do recognise these horrible people that you have cut ties with them or even better, never helped them to begin with. JONES - We would have been pretty far outside of the stuff that Nathalie was dealing with directly. It sounds like we were just picking up their trailer exclusively for a bit, which is something we used to chase after. I was Creative Director at the time, so I couldn’t tell you who was involved with this. I hadn’t heard of this case until you brought it to my attention, thank you.
DANIEL RIBEIRO - Since you work in the games industry for almost two decades now and know a lot of people, in your opinion and to the best of your knowledge, what do you believe can be done and needs to be done in order to eliminate or at least diminish the probability of sexual assault cases happening in the gaming industry? JONES - We need to keep talking about it so people feel more comfortable coming out and talking about uncomfortable and potentially damaging truths. My hope is that each time we go through this process, dozens of people who were confident they’d get away with abusing others will reconsider, or just remove themselves from the situation.