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Here's a sneak peek at some action getting rendered -- Infiltration Part 2 is on tap, and by only the 17th cut, there's already 3 security guards wishing they had stayed in bed that day.

Every so often I pick an aspect of the process to focus on and improve. First, I wanted to improve the character design and texturing. Then I focused on lighting. Then I spent time building up a BIG library of props and motions. Now, I've moved into camera movement -- I want to use camera movement to really explore the 3d world these characters move around in, to help create a sense of action and perspective....so expect more tracking shots, unique angles, and some floor-shaking action sequences. It adds a little bit of time to the rendering process, but the finished product should be worth it. Coming soon!

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