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In regards to both the recent content strike I took and the complexity of the game plan I previously announced, I've decided to put that on hold and focus on something a lot more simple to deliver, a fairly linear, Resident Evil inspired game. I'm currently weighing up whether I'll pursue the visual novel approach or use unity instead to offer more interactivity. Either way, for the content on offer it will be easier to preview on Patreon without getting a strike than the previous game. That'll have to sit on the backburner until I have a better plan on how to produce and deliver it


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Anonymous

Well I'll support you in any way for your content. Can't wait to see what you have in store.