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First off, I don't own the copyright to these models, they belong to Bethesda and Zenimax etc. just doing my bit of fair use to port them to sfm.

All models are currently props, the pipe weapons being static and the revolver having bodygroups for the various parts but no revolving cylinder etc. Revolver is currently glitch in that it will spawn the the receiver rotated out of place. To fix this rotate the receiver bone back to 0 0 0. I fixed this in an earlier test but that fix doesn't seem to work any more so any help would be greatly appreciated

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