[SHOWCASE] - Sculpts (Patreon)
Content
The other day, I took some time for self-evaluation to see how far I've come since I started at the end of 2020, focusing on my technical growth first. I'll leave the professional reflections for another time. This kind of self-review is super helpful for spotting areas where I can improve. Plus, it feels amazing to see the difference between my past and current creations. I'm proud of my progress and motivated to keep evolving.
I couldn’t have done it without your amazing support. A huge thanks to all of you for being part of this journey!
I’m excited to keep creating and sharing more with you all. For the first image, I took the old Zoey model and gave her a new body from the ones I sculpted. This was back when I mostly used morphs or 90% morphs. The second image is a personal project that’s not realistic at all. I’m using various references for ultra or hyper musculature, not sure what to call this level, and trying to find a balance between my style and this style. It's still in the early stages of fine detailing, which usually takes me weeks, but this one only has a few hours of work so far, so it’s full of imperfections. I’m working on it to see how much detail I can bring into DAZ without needing to switch rendering software. DAZ still offers me many advantages that other, more powerful programs don’t.
Feel free to share your thoughts, your feedback is super important to me and guides a lot of my decisions.