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Available for Tier 3 through discord!

  • Added Outline: Opaque & Cutout versions
  • Outline: available Texture / Mask, brighteness, affected by lightning optins

  • Added Subsurface Scattering (Lightning tab) (requested by Only)

  • MetallicFX: Added Texture support
  • MetallicFX: Additive / Replace mods (similar as for MatCap)
  • MetallicFX: Added Hue option (requested by smd)

  • Dissolve: added control by world position (requested by Worker)

  • Toon Shadow and Rim Light now under Lightning tab
  • Rim Light: Added dithering option
  • Toon Shadow: Reworked, now more configuratable, added shadow sharpness slider
  • Toon Shadow: Added mask texture support for shadows
  • Toon Shadow: Added dithering option

  • Fixed issues with lightning from light probes (wasn't working correct with gradient mode for Environment Lightning)

Files

VRChat Dope Toon Shader 1.1

Patreon: https://www.patreon.com/dopestuff Discord Server: https://discord.gg/GhUDB2E5BG Discord: Doppelgänger#8376 -Added Outline: Opaque & Cutout versions -Outline: available Texture / Mask, brighteness, affected by lightning optins -Added Subsurface Scattering (Lightning tab) (requested by Only) -MetallicFX: Added Texture support -MetallicFX: Additive / Replace mods (similar as for MatCap) -MetallicFX: Added Hue option (requested by smd) -Dissolve: added control by world position (requested by Worker) -Toon Shadow and Rim Light now under Lightning tab -Rim Light: Added dithering option -Toon Shadow: Reworked, now more configuratable, added shadow sharpness slider -Toon Shadow: Added mask texture support for shadows -Toon Shadow: Added dithering option -Fixed issues with lightning from light probes (wasn't working correct with gradient mode for Environment Lightning)

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