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https://mega.nz/#!5dtQxKwQ!Khoy9zI6pfcfQETAPNMoatvDkPG9GKDPSMWJw-B5jJ8

http://www.mediafire.com/file/d4b1ictckos0o32/Strive2Alpha0.2.9.rar

0.2.9

  • Added mansion 'dirtyness' state and cleaning job
  • Added enhancement modifications to the lab
  • Fixed popups not taking text replacement
  • Fixed deadend occuring when selling Cali to slaver's camp
  • Fixed error applying uncivilized trait effect to the regression elixir drinker if it didn't have one
  • Fixed systematic log error occuring on reload/main menu
  • Fixed relatives showing "Mother - $name $race" on game reload
  • Fixed Tisha and Emily relationship on relatives screen
  • Fixed minor youthing potion bug
  • Fixed laboratory operations being too deadly
  • Fixed some operations not taking any resources or time

Files

Comments

Anonymous

Sorry, but i really don't like the cleaning feature. It doesn't really add anything to the game, and it has to much of an impact when you don't do it. I think the most important part that should be worked on is the story or side quests. That's the aspect of a game that keeps you interested for extended periods of time.

maverik

Currently cleaning feature is partly bugged (and does not impact slaves on high stress to lose stats). I'll be fixing it next version. Other than that, it really didn't take much of a time to put it in the game, so other parts of the game are not really hindered by it. But thank you for the input.

Oldcityguy

I like the idea of cleaning, but it does seem it needs some fine-tuning and adjustment. It is most onerous early on when gold is scarce and you have few servants/slaves. Later on, when a money sink is most needed, the cleaning requirement is trivial. Edits (These are a few I noticed without really looking. I think your writing is more than passable, especially since you are not writing in your native language. However, when writing something of this length, errors will happen. I can't count the number of times I have submitted what I thought was a polished article and got it back filled with corrections. I'm by no means able to translate any language to English, but I do have experience as an associate editor for an academic journal that had many international submissions. If you have a script or script you work from, I'd be happy to look over them for possible edits. If not, I'll just pass along things I notice while in game.) 1. Mansion is exemplary cleaned. Change to: Mansion is immaculate. Original isn’t wrong, just odd. 2. Not only “SlaveName” knows nearly anything about sexual relationship, she also lack any morals which could hold her back. Change to: Not only does “SlaveName” know nearly everything about sexual relationships, she also lacks any inhibitions which could hold her back. (you may want to keeps morals if it seems more thematically correct) 3. Your food storage grown by…, Change to Your food storage grew by I intend to check all the Cali quest branches but I'm out of time for today.

maverik

Thank you, I'll implement those fixes. I do have proofreaders but they generally work with long text (quests and scenes), so small stuff often often passes by as it mostly appears as parts of code. If you wish to proofread actual quest pieces I can give you a link or two to googledocs, although they are mostly formatted (not how you see it in game).

Oldcityguy

Since you already have proofreaders, I'll focus on the small text that seems to be imbedded in code. Too many proofreader can be as bad as none. Note that I speak American English so people who speak other dialects, particularly English English might not agree with some of my word choices. Here some things I noticed today. 1. Group MC not participating. Slave1 and slave2 completely lose you out of sight and focus entirely on their bed play. Change to: Slave1 and slave2 completely ignore your presence and focus entirely on their bed play. 2. Slave description in slave market S/he has some survival skill and can hold him/herself in the wild. Change to: S/he has some survival skill and can hold his/her own in the wild. This also applies to the description of slaves skilled in Combat 3. Group sex initial text (f/f) Slave1 takes the lead and frees slave2 from her clothes, giving her lips passionate kiss. Sooner she catches up and they quickly move on the bed entangling eachother and seemingly forgetting about you. Change to: Slave1 takes the lead and frees slave2 from her clothes, giving her lips a passionate kiss. Soon slave2 catches up and they quickly move onto the bed entangling with each other and seeming to forget about your lustful gaze. 4. Slave market – Available slaves screen intro We have a finest choice of … Change to either: We have the finest choice of … or We have a fine choice of … The first matches the slave dealer’s usual hyperbole, while the second is perhaps more honest. 5. Group MC participating You join your two servants, making them also saturate your own needs … Change to: You join your two servants, making them also satisfy (or satiate perhaps) your own needs … 6. Tooltip for heart action icon Sesual actions. Probably want Sexual actions. Maybe “Sensual” but since all the action are sexual might as well be honest.