Strive Conquest 0.6.3a release: Loyalty system revamp (Patreon)
Content
I've been planning to make this release a bit quicker but I'm rather satisfied with the new changes we've managed to include. Next update is planned to be focusing on character sidequests and story content. As usual, thank you for your support and see you soon.
https://strive4power.itch.io/strive-conquest
Changelog
0.6.3a
- Fixed multiple save corruption and performance issues caused by new system
- Fixed ability to pick multiple traits during character creation
- Fixed certain loyalty unlocks not having correct icons
- Fixed spirit orb not being removed on usage
- Fixed anal options for MC
- Removed repeat option from most obedience skills
- Supremacy base Loyalty increased to 25
- Removed Breeder Class from Servants Guild unlocks
0.6.3
- Added text to Heleviel optional scene
- Added racial icons
- Guild slaves will no longer spawn with traits which would make their guild's position inadequate (e.g. weak combat in fighters)
Revamped Obedience and Loyalty systems
Now obedience is reduced every turn, maxed with any social skill and once hit Zero will make character escape.
Obedience Drain is now a more distinct value which is modified by unlocked trainings, gear and Timid Factor
Loyalty is now used to unlock character training and is obtained every turn.
Most of disabling traits have been changed to cause penalty