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Another important change is related to me, wanting to raise value of new residents making you treasure them. So now after you fight a capturable girl, you roll a dice, if you lose she escapes and you have to find another one. Basic chance to actually capture a girl is pretty low (about 1 in 4-5), and will also make girls with high willpower harder to capture. However your chances will drastically improve with companion's body control raising chance up to 80-100% as you advance through the game. I do also wanna add some spells, which would ease the capture, or maybe even turn it into minigame, if I could think of a good one.
Now I'm kinda stuck with list of stuff I want to do and change before giving you next version. After finishing new and old zones stuff there were plans at least for alchemy and spells rework and tons of other stuff partly relied on writers, so I can't quite tell if it will happen in few days or weeks, but I'll try to push out next version before 15th at the very least.