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https://strive4power.itch.io/strive-conquest

Changelog

0.5.1a

  • Fixed multiple assignment issues
  • Fixed wrong upgrade description
  • Fixed mac version
  • Fixed some item tooltip inconsistencies
  • Fixed some locations not being forgettable when they should be

0.5.1

  • Redone Daisy's questline
  • Added upgrade to increase exotic trader slave quality
  • Added upgrade to increase number of sex interactions per day
  • Impregnation text now states if character could've been impregnated or not and why
  • Changed upgrade price for Alchemy level 3
  • Added 3 more levels to luxury room upgrade
  • Shrine events now have illustrations
  • Life and energy shard drop rates reduced
  • Rebel's hideout is now much better guarded
  • Increased speed for some animations
  • Event acquired items for story characters will also be equipped now (bracelet)
  • Fixed Daisy and Anastasia's sprites being paler than they should be
  • Fixed multiturn skip taking too much time to calculate
  • Fixed loot window sometimes showing 0 as loot number
  • Fixed ballista having melee attack instead of ranged
  • Fixed easy quest being in hard quest pool in fighter guild
  • Fixed some erroneous descriptions
  • Fixed offering altars option not translating selected character name
  • Fixed tribal elves jungle even actually spawning dark elf instead
  • Fixed dryads not being in rare race pool
  • Fixed true succubus not receiving bonus exp from sex
  • Fixed gauntlets not having effects

Comments

Anonymous

This glitches out on mac - Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

Scott S.

I'm having the same issue with the Mac version I was having before where when I try to unzip it, it tells me the file is damaged and can't be opened. The last version that worked for me was 0.5.0c.

legendppk

I finally got around to finishing Act 1 and I gotta said I really enjoyed it. I'm looking forward to all the updates and new mechanics that are planned. Also any chance we can get a sandbox scenario where our debts aren't taken away? By the end of Act 1 I was rolling around in money and nowhere to spend it.

maverik

Thank you, glad you enjoyed it. Thanks for the suggestion, we'll consider it

Turtlesoap

WARNING: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead. At: scene/gui/base_button.cpp:329

Turtlesoap

how do i clear this up.

Mr Enigma

I think this game is alittle to stressful to enjoy. I hope it calms down alittle later. Seems way to hard to earn real money or get to any of the upgrades for the house.

Anonymous

Upgrades for the house are quite hard to make and i don't feel they are really worth it, they in most cases don't give you enough to justify their cost. But earning money is fairy easy, becasue you can easly sell everything without loss. If you are short on money you can sell Fish or other food you are makeing. You can sell stone wich you gather and then buy it later if you need it.