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Since some time went by with no new release, its a time to explain what we are currently working on. Actually, there's lots of changes but they are a bit on their own. 

Firstly, Ayneris will get a new sidequest which will be rewarding the player with the weapon she currently provides on joining. I haven't written anything for quite some time and to my surprise it felt fun again. I do want to expand main story and existing character a bit more, but sadly its not in current plans, and unless there will be alterations it won't be going until next month.

Secondly, we are improving the outdated GUI parts. Exploration screen will be revamped on next release and will future much more information. You will be able to see characters gear and stats while exploring, as well as have more info on the enemies. Speaking of enemies, you'll be able to trade with slavers again. Hopefully more interactive encounters coming soon.

We are also planning on adding in-game map, which is in fact already drawn, but that needs considerable thoughts on implementation, so I won't give any promises yet.

Lastly, after this release I plan to make a vote to see what next goal should be, but my primary idea is either making AI for interactions (so you can let your slaves choose what they do), or making different sorts of interactions for dating/main punishments. 

That's it for today. Thank you for your attention and support!

Comments

Anonymous

I feel like im missing something obvious, but where did the just straight sex options go? Where you advance the slave's affection and upgrade sex options or force yourself on them if need be. Was that hidden away somewhere or just removed in favor of interactions?

maverik

It was disabled after switch to the new engine version. I've planned it for quite some time, but since updating it for new version would take extra time, I've made a decision to drop it there.

Anonymous

Ok awesome! I feel significantly less insane now xD i love the updates on the interactions and look forward to the gui updates too =3

Anonymous

Slaves have several advanced rules when we brand them. Maybe they should respond more visibly. In a daily report, for example. I can't stop thinking about it =)

Anonymous

I must agree with the others commenting on more interactions. There really needs to be more variety when interacting with your slaves. From the good stuff, to the bad. Either a lot more "mini" events or just alternate writing for us to read to mix up the daily report and make it worth reading.

Anonymous

Currently when in the late game with so many different characters in the house, the daily reports are just waaaay too long and repetitive. Where as in the early parts of the game it was my favorite part as it is where you see the most of the characters and they react to things, feeling more alive and interesting.

Anonymous

I am not sure what "Making different sorts of interactions for dating/main punishments" means but I like the sound of it. Does this mean going full Beauty and the Beast? In terms of capture folks just to feel loved or something?

maverik

Of sorts. Basically means there will be non-descript mundane actions like 'talk to each other', 'hold hands', and such.

Anonymous

Question guys and gals, what was the way to be able to “trick” both sisters into becoming slaves? I can not seem to get the choices right on the quest and know at one time there was a way to get both. Many thanks in advance.

Anonymous

Thank you

Anonymous

I would definitely enjoy more day-to-day interactions, because one you have like 20+ slaves seeing the same thing over and over gets dull. But this is still one of my favorite adult games <3

Anonymous

So, now that the intimacy menu is gone, How do we go about sating the "lust" effects? like asking for attention when talking to the slave or the "x couldn't control their lust" EOD report? Interactions just seem to amp them up, not satiate them.