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I'm not very good at celebrating... anything, really, but nonetheless, this is huge achievement to me, and I want to thank everyone who just joined us or have been around this whole time. 

So I want to present a new poll, as I found myself with multiple fascinating options on hand. Basically, this poll will decide what will take priority and most attention in next development cycle. Depending on it we will measure the best course for future progress.

1. Sidequest. I wanted to provide something with rape-y theme, but in the same time fairly appealing to others. Since quests to me got more into a 'write a small story' territory, I can't quite put mindless violent options everywhere, with no continuation on either choice. So while it will play with rape, you wouldn't feel like a terrible criminal (at least, that's the theory, sorry, if you are into more brutal options). And it will feature and elf. Because rape and elves obviously go together. 

2. Another option, is to make another dungeon (will most likely be located at gorn's mountains) without any existing connections. Probably will focus on goblins, but no firm ideas yet. And also other exploration and combat bits: skills, enemies, more balance and so on. There's a notable room for work which I often put away. 

3. 'Bad companies'. Basically, we can finally expand options for bad reputation playthroughts. I'm thinking, the main theme would be about being exploiting to your servants. After hitting certain negative reputation, you'd get an access to a rogue village (or big camp of sorts) and will be able to access different selection of slaves (higher quality, but less obedient and perhaps cheaper), new dirty jobs for servants and such. 

4. 'More work on existing stuff' option. I've had couple of things in mind which could use some improvement, but won't really bring terribly new things to the table. Alise's end of day reports could use a revamp (like make her reporting only specific events which you would also be able to toggle), ability to make slaves autobuy supplies and keep them at certain (selectable) level, more intuitive GUI and other minor things. 

If you have anything on your mind, you would like to see in game, feel free to tell about it in the comments below.

Comments

Anonymous

Maybe add some image part, now i think about slave, maybe create a one simple image for slaves and if one have wings, add wings in the image, if is pregnant add a belly, diferent sizes for boobs, i think that help do the game more easier and comfortable to eyes.

maverik

We have considered something like that, but the problem is slave anatomy wasn't really developed with this idea in mind, so making one universal image (especially to also fit males, weird body shapes and genitalia) is a difficult task involving decisions on what would be ignored. Hopefully we will get there eventually.

Oldcityguy

While I think now is a good time to do some polish and that what I voted for, I'm also interested in additional exploration areas.

Shaun Holmes

Some new races for slaves and maybe add a map to wika where you can can find certain races.

raska42

Surprising how few people are interested in the eviler possibilities, given the game's subject matter.

Anonymous

i think having a solid foundation is the best way to go

Shaun Holmes

Few things I noticed that could be better. More starting races. Instead of most quest being male focused have girl on girl, with a new trait for slave lesbian if only ever been with girls. Add more gear you can equip and buy.

maverik

I'm not quite willing to make quest which would work only if player is a girl. Not sure what do you need more starting races for, and I've not added many, because that might need an additional tweaks to the customization screen.