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You can grab it by the new link: 

https://strive4power.itch.io/strivepatreon/download/UELWEQFrDnSIlApGTn_3L9EDyV08PKbMRolbwM68

Tutorial section wasn't touched this time, hopefully it will be redone in next week including some of mansion's gui. 

0.4.41d

  • More fixes

0.4.41c

  • Added wikipedia links
  • Slaves on sale by guilds will reset on new game start
  • Fixed some quest issues
  • Fixed some gear window issues

0.4.41b

  • Added new item and gear icons
  • Added combat icons to most abilities
  • Fixed combat bug
  • Fixed issue with occupation display

0.4.41a

  • Supplies added to the Wimborn and Frostford markets.
  • Fixed gold ring not working
  • Fixed some gui issues and typos
  • Fixed impregnation not counting on stats tab

0.4.41

  • Added slaves specializations
  • Specializations can be learned at slave's guild
  • Slaves have 5% chance to be generated with specialization (except for predefined characters)
  • New item/resource added: Supplies
  • New gear: Slave Collar, Slave Handcuffs, Gold Ring, Buttler's Uniform, Silk Boxers
  • Supplies can be obtained from some jobs and from defeated enemies
  • Supplies can be sold at market or by assigning servant to work at market
  • Nurse will also heal player and consume supplies for better effect
  • Reduced amount of gold received from saved strangers
  • Added numerical value after the beauty description
  • Fixed costumes and underwear not having an effect on day end
  • Fixed slaves getting submissive on all actions which are not dom tagged

Comments

Serialpeacemaker

Great update, On the merchant spec, it says (does not stuck), should probably be 'stack' on nympho, says 'devote their life entirely to the lewd' might be rephrased as, 'to lewdness' Trapper - 'reasonably well trained to hunting' maybe 'reasonably well trained IN hunting'?

Oldcityguy

Ver 4.41 using save from 4.4a End day not processing completely. Day count, money, food, and mansion cleanliness increment correctly. Mana does not and morning report is missing. SCRIPT ERROR: on_end_pressed: Invalid operands ‘String’ and ‘Array’ in operator ‘==’. At: res://files/scripts/Mansion.gd:599

Shaun Holmes

Maverik will check to see if new game slave bug still cropping up. Soz not been on and active. Been Trying to complete Mass Effect Andromeda and NekoPara 3. Back and ready to hammer game. Minor type mistake, when girls have tied up in bun you put tied up in tight bum.

Oldcityguy

Ver 4.41a using save from 4.4a Adding “Geisha” specialty to slave. Slave grade is Rich, Charm is 85, and Beauty is 84. When I pressed the Confirm button, there was no apparent response. The Confirm button remained active and the slave was not gone from the Mansion. Money was paid and the Geisha specialization was gained. SCRIPT ERROR: on_serviceconfirmed_pressed: Invalid get index of type ‘Nil’ (on base: ‘Dictionary’). At: res://files/scripts/outside.gd:710

maverik

Looks like some errors in window execution, Will fix in next patch.

Anonymous

SCRIPT ERROR: start_battle: Invalid operands 'Nil' and 'int' in operator '+'. At: res://files/scripts/combat.gd:116 Insta win battle, no enemies. Is this a bug?

onecoolzuchini

Can't select the new jobs, it just set's the job to rest. Haven't tried on a new game yet.

raska42

4.1b 32-bit - Gorn and Frostford starts are bugged (can't leave to town), new jobs are selectable but don't show any result in the day summary or produce any gold/supplies No console messages for either.

Oldcityguy

ver 4.41b (most recent patch). Game started in 4.41b The slave gear window isn’t displaying the gear icons. The MC gear window displays properly the MC display persists on the slave display if the MC gear window is opened before the slave window. SCRIPT ERROR: Invalid type in function ‘set_texture’ in base ‘TextureFrame’ Cannot convert argument 1 from String to Object. At: res://files/script/paperdoll.gd:35

Serialpeacemaker

Bug report: version 0.4.41b Gorn quest, 'leave' option throws the following error ERROR: Object::emit_signal: Error calling method from signal 'pressed': 'Node(events.gd)::gornivranleave':Method not found At: core\object.cpp:1162 Also, as far as typos, in the 'berate ' action the text says you scold <name> for "loosy" behavior and make few remarks "onpossible" future punishments... it should probably be "lousy" behavior and "on possible" future punishments</name>

Shaun Holmes

Mav the slave market bug still active. When you die or quit and start a new game. Slave market does not change or slaves that where there still there

maverik

It's not exactly a bug, it's how mechanic works, but I guess I could make some adjustments to it.

Shaun Holmes

That the only way to do it at mo. I only bringing it up as new players may not know about it and die and have zero slaves in guild after they buy all slaves

Anonymous

Had a problem in Emily's quest. After getting a lead at the Mages' Guild, in the red light district, I hit "Search Backstreets". In the popup before the fight, hitting "Leave" does nothing, i.e. I'm forced to fight.

Shaun Holmes

Load game set texture error. only happens after you load a new game up. will send a save file with error

maverik

Save loads just fine for me. Perhaps either your game is damaged or some compilation issues.

Shaun Holmes

First bug energy bug again not refilling. got about 6 errors poped up. will send a copy of a save file

raska42

4.41c 32bit Bug- moderate: Bug for gorn/frostford starts not being able to leave to town remains Bug- broken: Global report section of the daily summary does not work if new jobs are selected. Food and gold are not used if one of the new jobs is selected (old jobs will still produce them though). New jobs do not generate gold/food/supplies

Shaun Holmes

Mav broke game again. Sending save file

onecoolzuchini

Do you have a particular place to report bugs? In any case: After jailing 2 people, they didn't appear in the jail once I returned to the mansion, saw this in the debug console. SCRIPT ERROR: enemycapture: Invalid get index 'noble' (on base: 'Dictionary'). At: res://files/scripts/exploration.gd:948 SCRIPT ERROR: enemycapture: Invalid get index 'noble' (on base: 'Dictionary'). At: res://files/scripts/exploration.gd:948

raska42

Could use some help with the traits page of the wiki if anyone's interested. It's been a nightmare to try to get going (mav, only 3 of the 14 I have at least some of an actual effect for actually do what the description says. Are you planning on reworking these in the near future?). Also need a page for specializations. Mav, you also may want to put a link to the wiki in the patreon overview, add a permalink on your blogspot, really anything to make it more visible.

maverik

I'll be fixing most traits in next version, so this is very helpful to me. I'll put links in near time, but I think you should be able to create new pages on your own anyway?