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Due to multiple severe changes new save/import is mandatory.

https://strive4power.itch.io/strive-conquest

0.9.0c

  • Air cutter total damage increased to 225% from 205%

  • Bleed and Poison tick damage increased to 10% from 5%. Burn damage reduced to 7% from 8%

  • Added location view mod to map and updated some elements. Added travelling characters to visible list

  • Added alternative attack animation to ranged attacks

  • Armor penetration stat reworked: now maximum amount of DEF it can penetrate is 66%. Penetration formula is

  •  If armor penetration  2 >= target def: target def  0.33

  •  else target def = target def - armor penetration * 1.25

  • Fixed settlement recruitment gui not providing an option to hire characters after recruitment

  • Fixed certain gameover event being stuck after reloading

  • Fixed bracelet quest for Anastasia

  • Fixed Mae rescue mission

  • Fixed some hair descriptions

  • Fixed multitool uprade working in mansion

  • Fixed some issues for act 1 when Aire was dead

  • Fixed Cali's starting event being too rare

  • Some gallery fixes

0.9.0b

  • Fixed elven capital not generating map items in its shop

  • Fixed maps not generating in chest rewards properly

  • Fixed new rebel dungeon not working

  • Fixed fire depths bosses having challenge checks

  • Fixed some unique dungeons having issues

  • Fixed Anastasia agreeing to marry not applying the decision correctly and preventing marriage agreement during date

  • Fixed some other minor dungeon issues

0.9.0a

  • Fixed dungeon events causing crash

  • Fixed some resource location gathering issues

  • Fixed location forgetting

  • Fixed character order in travel menu

0.9.0
Added exploration mechanic to dungeons

  • Dungeons now use stamina system which is restored every day

  •  Dungeon deletion now only occurs after everyone has been removed from there

  •  First Fighters quest is now designed as a dungeon instead of being an encounter

  •  Dungeon events are now protected by challenges

  •  Dungeon chests are more often have no locks on them now

  •  Old recruitment/capture events now swapped to challenges

  •  Some new events were added

  •  Treasure chests now drop more materials

  • Added a bit more flavor text scenes to the transition of act 2 and some optional flavor content tied to it

  • Dungeons are now activated via purchasable/foundable items

  • Added new character rule: Forbid Masturbation

  • Added alphabetical sort to inventory for materials

  • Added alternative personalities (emotions) to portraits for unique characters

  • Changed Cali and Zephyra height from petite to short

  • Stamina in sex minigame has been renamed to Tolerance

  • Reputation required to start election quest is down to 300 from 500

  • Reputation to initiate Servants guild letter before elections is down to 200 from 300

  • Added reputation display to notice board

  • Added a separate message to indicate when chest had no lock on it

  • Non-hard start now allows to pick one of three workshops to start with

  • Changed some of menial class bonuses

  • Fixed Master portrait missing from dates

  • Fixed unique characters agreeing to wedding without passing the supposed requirements

  • Fixed missing icons in sex interactions

  • Fixed some missing translations

  • Fixed unique character portraits and sprites resetting when replaced

  • Fixed marriage being available before finishing act 1

  • Fixed multiple instances where events didn't check the requirements for progress properly

  • Fixed service suit having wrong mod affixes

  • Fixed writ of redemption to working properly

  • Fixed some racial traits not applying correctly (arachna spider silk)

  • Fixed some cases when character hp wasn't properly updated

  • Fixed Caster not showing its requirements properly

  • Fixed character info not calculating sex partners from sex interaction properly

Comments

JakeFromStateFarm

The new dungeon system is really cool, i like it more than the old version. Not being able to do it all at once is nice, forcing you to regain some stamina by passing time and what not. Hope to see the main story continue one day and introduce more characters. Id like to see at least one more named male character. Been wanting a named male Warrior for awhile, kinda similar to duncan. Correct me if im wrong but the only male named character we have is Kurdan right? regardless, great job like always :D

maverik

Thank you. The next updates will be focusing on new story content. We don't plan to add any more recruitable male characters tho and we do plan change Kurdan into female

Nooutcast

Cant seem to trigger the Cali intro event

maverik

It currently has a somewhat rare chance to spawn at bandit fort (10%), you can increase it by changing dungeon_unique_encounter_chance in variables.gd

Professor Membrane

I ENJOY THE NEW DUNGEON SYSTEM!! Also would like to color/customize armor. For immersion.