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Hey everyone! Hope you are all doing well!  And a big thank you for you all and your support so far!

Sorry it has been taking so long for updates or new work.  Things have been quite rocky on my end. Laptop had to be repaired a bit, but now it's doing good!

I got some bad news related to animations.  My Maya license has expired.  For the most part, I was able to export certain files to FBX format so I can open them in other programs. Upon review, I found that many of them did not export in full, specifically the Rig.

I will be learning Blender for now on.  It makes sense to take this direction.  Autodesk has put up some strict rules for obtaining a learning license. Plus, the subscription prices are a tad high.  Since Blender is free and is practically a powerhouse for 3D and animation, might as well hop on that route.

I planned on at least finishing 3 more animations, but I can no longer access my maya files, so I'm hoping that the exported files will be functional enough to work with, but it is something I cannot promise ><  

I will take this next week to figure out what I can salvage or work with.

I'm confident Blender wont be too hard to learn. Just got to mess with it and see how the tools work.  Each 3D program is similar but different, so for the most part just got to get used to the new layout and put techniques to practice.  

Would be cool to see how Blender renders will compare to Mayas.

That being said, I did take on some last minute projects to share. The last animations I had a chance to make.  So I hope you guys enjoy!

We will see how this Blender journey goes! XD

Comments

Hake-Feretto

I'm realy happy to see you back buddy, but you already know it. Sorry i had want be in better mood flr you today... I home you'll have fun

ZekeSilverwind

Glad to hear from ya again and that you're well &lt;3 unfortunate about the Maya stuffs, but the blender switch definitely makes sense. Looking forward to your journey with it and welcome back!

Stoomper

I hope blender will be as good as maya for you