Hunger and Thirst Theorycrafting (Patreon)
Content
Hey everyone!
Terry here. Me and the team are starting to get the wellbeing systems in place, and I wanted to ask your opinion on how Hunger and Thirst should work overall.
Also, please take this chance to tell me your ideas of game design and gameplay mechanics you'd like to see added!
Currently, the system I have in mind consists of a simple cycle:
- Hunger and Thirst get drained over time, at higher or lower rates depending on environmental effects or buffs/debuffs.
- To recover, you buy food from stores or cook them from raw ingredients, same for drinks.
- Different foods and drinks recover at different rates and take varying amounts of time to be consumed (from 5 to 10 seconds).
And also:
- Some foods and drinks also provide moods, some based on 'Favourite Food' trait synergy.
- Foods and drinks spoil over time, but the rate at which they spoil can be slowed if stored in fridges or similar containers.
So the main cycle is pretty basic, and I’d love to know what you think about it.
Food and Drinks Effects Brainstorming:
Things get more complex when we look into each food and drink, and how their tags add up when it comes to your Favourite Food trait choices. Currently, the food tags are:
- Simple
- Sweet
- Sour
- Salty
- Bitter
- Savoury
- Spicy
- Dairy
- Fatty
- Healthy
- Wholesome
- Organic
- Exotic (Food made from rare ingredients, like Shark Fin Soup)
- Gourmet
- Junk
- Weird
Each food and drink can have more than one tag, and I plan to have them carry a main one based on their primary ingredient (Dairy for example), and other secondary tags that could provide additional bonuses.
The effects of each tag is open for debate since these will be later additions once the wellbeing system is in place, so please let me know what you guys think each tag should be about and if you feel like something is missing!
Poll: Next Food and Drink Cuisine inspired update
We have also finished working on our basic set of food and drinks. A lot of options will be available once we roll out Eating and Drinking, ranging from snacks to full fledged meals.
So this week’s question is what cuisine should we focus on next? We’ll develop food and drink alternatives based on the winner category, so help us figure this one out!
(By default British food will already be in the game, of course! If your option is not here, write it in the comments!!)