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Hey everyone!

Just to let you know the new video is now available (as usual, without any pesky ad reads)! Despite a rocky start since its re-emergence as a going concern in the mid-2010s, virtual reality seems like it's in the best place it's been in years. In this video I discuss my own experience with virtual reality after buying an Oculus Quest, and how I came to see the platform as a truly destabilising force within the industry—potentially changing everything about how we play, make and think about games.  

This was real fun to make because, as I say in the video, VR kinda forces you to reconsider what you've come to know about games. It was different for sure! Also, I just want to say a massive thank you to all of you, whether you've been here a while or joined after the last update video—the response to that video was inspiring, invigorating and your messages of support really helped perk me up. Still got a few to respond to but please know it is very, very much appreciated. Your support is helping keep this channel going and I cannot thank you enough for that.

Game of the Year video to follow soon, we're recording the GotY podcasts this weekend (which last year reached almost twelve hours) and I'll try to have one of the articles I mentioned in the update vid published before the end of the year. Whole lotta content coming your way to tide you over during the holiday period! I sincerely hope you enjoy it.

Thank you so much,

Hamish

Writing on Games

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Why Virtual Reality is No Gimmick (no sponsor read)

This is "Why Virtual Reality is No Gimmick (no sponsor read)" by Writing on Vimeo, the home for high quality videos and the people who love them.

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