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A new review is live, folks! Sort of.

At first, I approached Citizen Sleeper like a normal review, but I found that I really wanted to focus on one topic in particular: this game's characters. Namely, how they always come through in a clutch moment for you. Citizen Sleeper makes you depend on its NPCs in a way few games ask you to, with your fate regularly entirely in their hands.  And in receiving their constant help (and occasionally helping them in kind), Citizen Sleeper captured a feeling of community no other single player game I've played has. This game juxtaposes its harsh, cyberpunk setting against its characters' almost universal altruism, and it makes them all the more loveable for it. And so this kind of became a quasi-video essay/review...thing! It's not my usual style, but I hope y'all like it. I sure liked making it.

As for what's on the horizon, I'm not entirely sure! There's a neat new deck builder I'm hoping to check out towards the end of the month, but that leaves a solid week and a half in between to try and cram something into. With the channel back in order, I've gotten started on both the next quarterly wrapup and the Nier: Automata GTDM, but those will probably take too long to fit in that timeframe, so I'll be looking for something else to review in the meantime. I've got a few ideas, both current and a little in the past, and I'm not sure which I'm going to tackle yet!

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How Fast Does Citizen Sleeper Get Good?

Citizen Sleeper puts you in a position most games never ask of you: forcing you to rely on others. Starting destitute and alone, you'll have no choice but to depend on its colorful cast of characters, which only makes them all the more loveable when they come through for you. Patreon: https://www.patreon.com/firstfive Twitter: https://twitter.com/FirstFiveReview You can find Citizen Sleeper on Steam here: https://store.steampowered.com/app/1578650/Citizen_Sleeper/ #FirstFive #CitizenSleeper #shortgames

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