New PC (Patreon)
Content
who dis
Wanted to post a cool taken-in-the-dark pic like everyone else does but as you can see it has ALMOST no RGB so that doesn't really work 🤔 (RGB sucks btw) So instead you get an almost completely empty black box :p
Almost completely new PC except for a few parts. Here are the specs:
AMD Ryzen 9 5950X
Noctua NH-D15 CHROMAX.BLACK
Asus ROG Strix X570-E Gaming
G.Skill Ripjaws V 128 GB (4 x 32 GB) DDR4-3600 CL18 Memory
Samsung 980 Pro 1 TB M.2-2280 NVME
Fractal Design Meshify 2
Taken from my old PC are the Gigabyte 2060 Super, EVGA 750w P2, and some drives. First PC I've ever built that doesn't have a DVD drive, and can't have a DVD drive... because there's no slot for it 🤪
Still need to get an RTX 3090 😤 (And a new PSU for it, lol)
And here are benchmarks! Everybody loves benchmarks. Especially me 👍
Blender BMW, CPU only (Cycles)
i5-4690k: 10:37 (637 seconds)
5950x: 1:41 (101 seconds)
Blender Classroom (Cycles)
i5-4690k: 1:25 (85 seconds)
5950x: 1:19 (79 seconds)
Blender Spaceship (Eevee)
i5-4690k: 38 seconds
5950x: 37 seconds
These are "artificial" Blender benchmarks. While the CPU only render is 530.7% better that doesn't mean too much for me since you wouldn't only render using a CPU anyway. The other two only use the GPU for the actual rendering part; a better CPU only slightly helps speed it up because it can build the scene before rendering faster.
But those are artificial benchmarks. Who cares about those? We need r e a l world examples 👀
Liara Jump render (Eevee)
i5-4690k: 35 seconds
5950x: 30 seconds
Like before, actual rendering part is done with GPU only. Better CPU helps build the scene faster.
Liara Jump bake (Boob + balls physics, 1700 frames)
i5-4690k: 5:03 (303 seconds)
5950x: 2:18 (138 seconds)
Baking physics is done entirely via CPU so it helps a lot. Blender doesn't seem to utilize the 5950x that well though, it only used ~30% of my CPU while baking. Little disappointing 😞
Lady D/Jill viewport FPS
i5-4690k: 11-12 FPS
5950x: 28-30 FPS (capped 👀)
The Lady D model I've been using is FUCKED when it comes to CPU usage. Used 100% of my old CPU while playing an animation back in the viewport. Uses ~45% of the 5950x.
You have NO IDEA how painful using her model has been... until now ಥ◡ಥ
Brig/DVA Creampie liquid physics bake (estimated, because I'm not waiting that long LOL)
i5-4690k: 9 hours 13 minutes
5950x: 1 hour 6 minutes
Big improvement. Large. Huge. Massive. 👌 FLIP Fluids (liquid physics addon) seems to utilize lots of cores/threads better than Blender's built-in physics stuff.
More liquid physics (coom, milk, ect) soon? 👀 (I can't say the c world in a public post LOL)
Reencoding 34 second 60FPS 1080p video in FFmpeg (Brig/DVA Creampie anim)
i5-4690k: 116 seconds
5950x: 65 seconds
FFmpeg doesn't handle lots of cores/threads that well. Not that big of an improvement all things considered 🤔
Flowframes frame interpolating (Lady D/Ada/Jill/Claire anim)
i5-4690k: 03:39 (219 seconds)
5950x: 1:50 (110 seconds)
Flowframes interpolates the frames and then uses FFmpeg to stick them back together, same as the above result really.
I actually overclocked the CPU a little since I did all these benchmarks. Got it about 6% faster :O But I'm too lazy to redo all the benchmarks :p And yes, I did actually set the RAM to run at 3600 MHz.
New PC is also a MASSIVE quality of life improvement for basically everything Blender. All the little things are way faster. Used to take 3-5 seconds to calculate subdivision modifiers, now it's almost instant. And 128GB of RAM means I should never run out of RAM... ever. Also my old PC was straight up dying anyway... never started up on the first try, programs would randomly not open until I restarted, USB drives stopped working for the most part...
This all wouldn't have been possible without all of your support, so thank you all 😌