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Just a quick update to address some bugs. I hope everyone had a good start into the week!

M1/M2 Mac support is only available with the new PhysX engine in the 23w14a snapshot!

Installation Instructions/Tested Setups: https://minecraftphysicsmod.com/installation

Known Mod/MacOS compatibility issues: https://pastebin.com/RyCHatfS

Pro Server IP (Fabric 1.19.3): server.minecraftphysicsmod.com

Join our Discord community: https://discord.gg/VsNs9xP

Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.

IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.

Ocean Physics Supported Shaders: https://pastebin.com/MttZQncu

Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).

Snow Physics Information: High render distances on slow CPUs might result in delayed snow tracks.

Liquid Physics Information: https://pastebin.com/aZc42U5T 

Changes:

  • Fixed creeper explosions causing a crash
  • Fixed ocean ripples causing a blurry image and enum errors with Optifine

Comments

JjKeoni Shields

thanks for bugfixes :D, you're always making it better!!!

Anonymous

Does updateA fix the issue with ocean physics not being rendered in vivecraft VR?