Physics Mod Pro V131 - Cloth Tutorial/Example Files (Patreon)
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Content
If you start Minecraft with V131 or higher installed you will find a new Cloth.blend and TUTORIAL.txt file which describes how to create custom cloth pieces. This is not easy and requires basic knowledge of Blender (3D modelling tool). I am now basically done with the cloth rework. The only thing missing is a trailer and after that I will move on to the next feature on my list: ripples in water (through boats, players, mobs, rain, ...). Most of you probably know this feature from AAA games where you swim through rivers and it generates small waves. It will be quite similar to that and in combination with the ocean physics it will add more detail to rivers!
Installation Instructions: https://minecraftphysicsmod.com/installation
Known Mod/MacOS compatibility issues: https://pastebin.com/SspHqVKU
Pro Server IP (Fabric 1.19.3): server.minecraftphysicsmod.com
Join our Discord community: https://discord.gg/VsNs9xP
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/e4UvvXh1
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
- Added tutorial and example files for cloth
- Fixed jelly cloth not being displayed correctly in cloth selection screen