Dev Diary, October 15th, 2021 (Patreon)
Content
This week I finished up the first of the three parts that make up chapter 7. It's the part that contains the most variation due to pathing. I've also started the second part, which is more a rollercoaster of emotions and I think I'm off to a good start as the wholesome onion cutting ninjas were dangerously close when I put together the first scene with text, visuals and sound.
Looking at the weeks until my planned release date, it's going to be tough. But I'm not one to shy away from a challenge so I'm pouring everything I've got into this right now. Nearly all my focus are on story renders, as they are the time consuming part of development. Animations is the easy part.
Numbers now stand at 630 static renders and 4,486 animation frames, averaging 126 story renders and 897 animation frames pr. week since the start of Chapter 7 development. Let me tell you, it's easy to output these numbers for a week or two. Keeping it up for months on end is a completely different story.
Anyway, noone likes a bragger, so let me just finish by saying I love doing this, and I can't wait to show you the next chapter. I always aim to make my next chapter my best one, and I dare say I'm on schedule for that goal.
Take care, have a nice weekend, and stay safe out there.
// Drifty