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Progress
This week I've been constantly posing and rendering, and I've made very good progress. My render folders show 877 story renders and 6,322 animated frames, which is a decent step forwards compared to last week.

Future
I've also mapped out what to include in the release date video, so it's just about getting it rendered, scripted and edited. I'm still holding back on the date itself due to the huge amount of work left to be done. Some have commented on LoF beeing too short with it's 8 chapters total, so I've decided to add some scenes to further add to the story, but rest assured I'm working on this none stop.

New in game event
This week I also made a little in game 'event' where you can activate one of your traits - provided they are high enough, which will completely change the scene visuals for that scene depending on what you choose. Hopefully it'll give you all a little laugh.

Top tier spot and Discord
The free top tier Patreon-spot which was reserved until today has been taken by a very deserving patreon and is no longer available. Also a huge thank you to the previous holder of the spot, who had it for more than half a year.

If you're on my Discord server, the Patreon-bot issues should now be completely solved. If you haven't got your role back by now, feel free to message me or the mods.

Dev diary change
I've done a slight change to the dev diary starting this week. It will now be available in two versions, one is the normal $1 tier 'text/some previews' version, and one is the $5 and up tier version which will contain more previews. This is to properly give the higher tiers the promised previews which I will simply bake in to the dev diary, due to me sending out everything every Friday and to avoid mass flooding you with posts.

With that wall of text, have a nice weekend - and you stay classy San Diego.

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