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Good morning! October's theme poll has turned out as "crime scenes", and what's a more classic set than a mansion? Theft, murder, insulting the baron - it almost writes itself. Having recently slipped back into a certain series, I had one obvious source of inspiration to draw from.

In addition to the main room, the map comes with flanking balconies and a smaller cozy sitting room with a fireplace and not one but two potential secret rooms for your use - both are hidden behind bookshelves, may be ignored if not desired, and contain either a neglected storage chamber or a set of downwards stairs. The balcony outside depicts a second-story view of the roof, but with some clever cropping through fog-of-war could perhaps be converted into a patio.

A full list of variants is included in the images above!

Technical Details

  • Resolution: 3,080 x 2,380
  • Map Size: 22x17 tiles
  • Grid Size: 140ppi

Downloads

Free: Images attached directly to this post!

Supporter: Scarlet Devil Mansion 

Enthusiast: Scarlet Devil Mansion 

Benefactor: Scarlet Devil Mansion (Raw Files)

Downloads include all content from the previous tiers.

Raw file notes: You will need 7zip or Ark to open them and Krita to edit them, and also ~500mb in free space average. Multi-part archives must be extracted together.

Notes

Is it the mansion that's scarlet? Or the devil?

As I mentioned in last week's notice, the layout took me a bit to get right. I ended up adding a second row of pillars to the main room just because there was so much space left unused. Architecture (like art) has a concept of negative space; when a room is too big for its intended purpose, you end up with ugly empty monstrosities suitable only for a McMansion. 17x22 tiles is 85x110 feet. That's a lot of space to fill when you're trying to keep furniture properly proportioned. No reasonable dining room would ever be this large, so in order to keep it looking reasonable, you have to employ every trick in the book - multiple flanking aisles, a comically oversized table.

Part of the issue was that I had also intended to convert the space into a ballroom and library in the variants. Both of these in most properly-engineered mansions would be separate rooms with their own dimensions accommodating their respective purposes, but in this case I had to design something that would appear suitable for all three. In the end, it took me twice as long to finalize the layout and I don't think I could've done it in just one week without killing myself over it. Fortunately, I had the time.

I think I'd like to do more Touhou maps in the future. There's a lot to draw from, it's pretty great for RPG inspiration, and I'm pretty sure nobody's done it before. I'll just have to find some convenient excuses to work them in.

Thanks for reading, and for your support!

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Comments

Anonymous

Fantastic. Muwahahahaha