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This is just a notice that I've successfully made the switch to Linux, so everything should be on schedule and there (probably) won't be an atrocious disaster that upsets my map release schedule. Next map will be next week as planned.

I have to say, I'm kinda impressed. Linux isn't so bad, once you get past the fact that installing most programs takes an hour and a half longer to flip through dozens of StackOverflow pages and obscure 2010 web forums and bug reports to figure out what went wrong this time.

Also, I drew this sketch as a test of my workflow to make sure it's intact and that everything works fine. I had this idea for worlds that literally float in an aethereal sea, so you could have literal spaceships that 'fall' into a planet's gravity once they hit the atmosphere, and I thought of illustrating the idea. I'm not very good with perspective, you might notice - there's a reason I draw flat top-down battlemaps!

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