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Edit: Glowy death pyramid versions are in, free to everyone, including non-subscribers! I attached them to this post, check the images. I also applied a different grid to the air spaces this time, and it does look nicer than the checkerboard - lesson learned. How does an atoll for the next map sound?

Morning! Last month's map poll turned up as "skyscraper rooftop", so that's what I've attempted to make here. It was real close between this and Planeptune Plaza, actually. If anyone voted for Planeptune Plaza and wants to tell me why, I'd love to hear it - I didn't expect it to get half the votes it did!

Let's see the details - designed specifically for high-tension cyberpunk or modern games, with a clear objective (the helipad) and a number of possibilities for goals (chasing escaping targets, protecting a VIP, escaping the building yourself). The Enthusiast variants offer a few more tactical options, with a glass skylight replacing the helipad for a grand smash-and-grab entrance and an alternative cultist map variant intended specifically for Delta Green/Call of Cthulhu-type modern horror games.

The splash image actually has a helpful divider showing which variants are part of which tier now! I'll still give a short breakdown, though.

  • The Supportier tier variants include the helipad rooftop during the day, night, and with a landed helicopter, during both day and night.
  • The Enthusiast tier variants include a pyramid skylight during both day and night, and also an ominous cultist's circle placed atop the building. Maybe the building's like the one from Ghostbusters, and it's a gigantic funnel for psychic energy.

I might see about creating a quick edit tomorrow with a gigantic energy pyramid of death, too, since a friend remarked that my early attempts at painting the skylight looked more like a crystal ready to explode than a reflection of the sky. Does that sound useful to anyone?

As usual, the map squares are 100 pixels wide by 100 pixels tall. I'm trying out a continuation of the checkerboard grid I used in the last map here. I'm thinking that in the future, I won't have it overlaying sky areas like it is here - it looks a little more noisy than it should. I'll figure something out. Hope you like it, and have a good week!

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Comments

Anonymous

That purple glow looks real nice! I also agree that the air spaces look a little less busy in the new versions.